protonscr

Feature question: Lanczos resampling

dxvkclosed
doitsujin/dxvk#4927 · opened 2025-05-21 by doomx85 · updated 2025-05-21 · 3 comments · github
Ddoomx85 2025-05-21 github

I apologize if this is posted in the wrong section. I was curious if it was possible to add lanczos-3 if d3d9.forceSwapchainMSAA & d3d9.forceSampleRateShading are used for example?

WWinterSnowfall 2025-05-21 github

As a rule of thumb, if it never was part of d3d(9 in this case), then it's considered out of scope for this project. But anyway, instead of asking for essentially a "poor man's FSR", why not just use FSR? The magic of Vulkan layers can make it happen, if you really want to go down this route.

Ddoomx85 2025-05-21 github

down

I was just curious 😅 FSR uspcales from a lower res while i'm curious about downscaling

KK0bin maintainer 2025-05-21 github

Basically what Winter said. This is out of scope for DXVK and should be left to game mods.

Nothing extracted yet.