protonscr

[Feature Request] Add support for older gpus having incomplete support for latest vulkan

dxvkclosed wontfix
doitsujin/dxvk#4937 · opened 2025-05-23 by CodeByHardik · updated 2025-08-23 · 3 comments · github
CCodeByHardik 2025-05-23 github

Please describe your issue as accurately as possible.

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows

Software information

Name of the game, settings used etc.

issue found when using dxvk with lutris, native wine, bottles, steam. Game => Dead Space(2008), Car For Sale simulator, Trader Life Simulator

System information

  • GPU: intel hd graphics family 4400 haswel
  • Driver:mesa latest
  • Wine version: 10
  • DXVK version: 2.6.1,tried witholder verisons too like 1.10

Apitrace file(s)

  • Put a link here

For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

this is bit confusing so i skipping and as i would describe, you wone feel the need of this.

Log files

Please attach Proton or Wine logs as a text file:

  • When using Proton, set the Steam launch options for your game to PROTON_LOG=1 %command% and attach the corresponding steam-xxxxx.log file in your home directory.
  • When using regular Wine, use wine game.exe > game.log 2>&1 and attach the resulting game.log file.

Issue:
i have no real vulkan support for latest vulkan, i primitively have vulkan 1.0 only , but mesa gives me higher vulkan emulation so i technically have incomplete vulkan 1.3

i tried running games through lutris and native wine and the game crashed by saying "could not initialize display hardware, please restart"
when not running wiht dxvk, everything is fine!
i tried running with older verisons of dxvk and other game components, runners too and i concluded that dxvk is the issue.

my mere request is just add some fallback support for older iGPUs so that dxvk if finds that latest version support is incomplete try to avoid those algo. and prefer vulkan 1.0components only. and even sometimes translate latest vulkan calls to openGL so that game dont crash with weak support of vulkan so having a hybrid setup.

plz do this asap cos i am very willing to try games in this sssssssssssssssssssssummer vacation

ZZebra2711 2025-05-23 github
WWinterSnowfall 2025-05-23 github

This has been raised before, and long story short, nobody is going to penalize performance on (relatively) new GPUs only to keep compatibility with hardware that mostly no longer even has driver support from its vendors. It's just not one of the project goals.

If you're looking for something more compatible, try dxvk-sarek, as @Zebra2711 mentioned above, ninja-ing me 😛 .

P.S.: By the way, on Intel Haswell I doubt you will get much performance boost if any by using dxvk vs WineD3D, so I'm not even sure if it's worth bothering.

CCodeByHardik 2025-08-23 github

This has been raised before, and long story short, nobody is going to penalize performance on (relatively) new GPUs only to keep compatibility with hardware that mostly no longer even has driver support from its vendors. It's just not one of the project goals.

If you're looking for something more compatible, try dxvk-sarek, as @Zebra2711 mentioned above, ninja-ing me 😛 .

P.S.: By the way, on Intel Haswell I doubt you will get much performance boost if any by using dxvk vs WineD3D, so I'm not even sure if it's worth bothering.

Sure! I will try as you have mentioned. tysm

Launch options