Maybe I'm blind but I don't see it.
Its hard to spot it, its more visible when you move around, but i tried to record a video and the processing really eats it up also..
edit: i wrote left side stupidly :(
Any chance you could check whether those lines appear on Windows too?
I dont have windows myself but people on defiance discord said those happen on windows with DXVK also.. but dont happen with native dx9.
its similar issue to this i think:
https://github.com/doitsujin/dxvk/issues/4618
its similar issue to this i think:
That's why I'm asking. That's a game bug that happens on Windows (without DXVK) too.
That's why I'm asking. That's a game bug that happens on Windows (without DXVK) too.
Well people say it doesn't happen on windows with dx9. Only with DXVK. But yeah i dont have/use windows to confirm this
edit: could be windows drivers have workaround for it with application profiles or whatnot i guess..
I can't comment on AMD as i have not been able to reproduce it with my iGPU so far (testing on Windows). But at least with Nvidia i can reproduce the issue with with dxvk (2.6.1) and native game without.
It reproduces at 1440p same as Borderlands 2 and Final Fantasy XIII.
A little interesting tidbit is that with the native d3d9 game if i alt-tab out and in of the game then it appears to go away. Or at least diminish a lot? This doesn't happen when using dxvk though.
So yeah basically with DXVK 2.6.1 when i apply fullscreen on 1440p screen and then back to borderless with nvidia on linux it will also fix the issue.
so its resolution dependant and some weird math going on with the resizing or whatnot.....
gamebug indeed... maybe should be closed then?
There are vertical scanlines visible on ground textures when sky light is visible.
its a regression since dxvk 2.5.2
from this change:
https://github.com/doitsujin/dxvk/commit/7f1e52703d921e957057e21a02079619f05d8f67
Software information
Defiance (https://fawkesgames.com/defiance/)
System information
Log files
steam-224600.log
(game is not available on steam yet though)
screenshot of scanlines, barely visible on screenshot, right side bottom where there the hill ground textures are
the issue doesnt appear on dxvk version 2.5.1