protonscr

Far Cry 4 on AMD Vega 10 - Game hangs while loading (sometimes it hangs later)

dxvkclosed d3d11needs feedback
doitsujin/dxvk#4950 · opened 2025-05-26 by Elxes04 · updated 2026-07-16 · 6 comments · github
3 matching comments, n / p to jump
EElxes04 2025-05-26 github

I'm not sure if the issue has something to do with DXVK, but here's a bug report.
Running on Pop_OS 24.04 using COSMIC DE, PROTON_ENABLE_WAYLAND=0 because Ubisoft Launcher refuses to work otherwise.

The problem is: Far Cry 4 hangs while loading, when the "little wheel" is spinning.

Logs will be included with argument -force-d3d9 and without it.

Software information

Heroic games launcher launches Ubisoft Connect, with that I'm launching Far Cry 4.

System information

  • GPU: AMD Vega 10
  • Driver: Mesa 25.0.5
  • Wine version: Proton-GE-10.3
  • DXVK version: v2.6.1-97-g99f86841f90a993

Apitrace file(s)

EDIT: I managed to get the Apitrace:

https://wormhole.app/kz7O9W#o0bOURBWNySkMPg5BIhHng

Log files

FarCry4_d3d9.log
FarCry4_d3d11.log

UPDATE: Using PROTON_USE_WINED3D=1 fixes the issue, meaning this is either a MESA bug or a DXVK bug

KK0bin maintainer 2025-05-26 github

Logs will be included with argument -force-d3d9 and without it.

That's pointless. That flag does nothing, the game doesn't support D3D9.

Ggabriele2000 2025-05-27 github

That's pointless. That flag does nothing, the game doesn't support D3D9.

As we expected, good to know

EElxes04 2025-05-27 github

apitrace uploaded, game crashes while doing it, before it even shows a window

BBlisto91 2025-05-28 github

How is it with wined3d's Vulkan renderer?
PROTON_USE_WINED3D=1 WINE_D3D_CONFIG=renderer=vulkan

EElxes04 2025-05-30 github

How is it with wined3d's Vulkan renderer?
PROTON_USE_WINED3D=1 WINE_D3D_CONFIG=renderer=vulkan

i will try ASAP, i'm very busy lately

BBlisto91 2026-06-17 github

@Elxes04 Can you check if this is fixed on Proton Experimental?

Proton versions

Launch options