protonscr

DX11 games do not work with DXVK >0.6

dxvkclosed duplicate
doitsujin/dxvk#496 · opened 2018-07-15 by thetargos · updated 2018-07-15 · 3 comments · github
Tthetargos 2018-07-15 github

I am a bit confused about this, the last three releases of DXVK simply do not run for me. I only have two games that make use of D3D11: Diablo III and Skyrim Special Edition. D3 will show a crash window at some point trying to start up, and Skyrim will simply create an empty window that will sit there for ever (I even left it for an hour thinking that maybe all shaders were being compiled). I have to kill the process. I have no issues with DXVK 0.54 in neither games.

Software information

Fedora Workstation 28, up to date, kernel 4.17.5

System information

  • GPU: GTX 1080
  • Driver: 396.24
  • Wine version: 3.11-staging, 3.12-staging
  • DXVK version: 0.6, 0.61, 0.62
    In the process of getting the apitrace and logs
ZZeroFault 2018-07-15 github

Unfortunately, DXVK requires at least vulkan beta driver 396.24.02 or the new 396.24.10 beta driver. If you can't get those then you will have to stay on v0.54 until a new stable driver comes out.

Tthetargos 2018-07-15 github

Makes sense. I rather install from package manager, but I will install 396.24.10 from nvidia.

Ddoitsujin maintainer 2018-07-15 github

See #435 and the driver support page in the Wiki....

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