protonscr

GTA 4 Complete Edition randomly crashes

dxvkclosed 32-bitwindowsamd proprietary
doitsujin/dxvk#4961 · opened 2025-06-01 by ARRed98 · updated 2026-06-17 · 16 comments · github
AARRed98 2025-06-01 github

For some reason dxvk make my game crash randomly, sometimes I'll be able to play for an hour without any problem and sometimes not even 5 minutes in and it stops.

Software information

Gta 4 CE

System information

  • GPU: rx 7900xtx
  • Driver: 25.5.1
  • DXVK version: 2.6.1
BBlisto91 2025-06-01 github

Please attach a dxvk log from a time it crashed. It should appear next to the exe.

AARRed98 2025-06-01 github
BBlisto91 2025-06-01 github

Does it crash with regular dxvk too?

AARRed98 2025-06-01 github

yeah they both crash after some time

AARRed98 2025-06-02 github

so there any to fix that or should i uninstall dxvk?

BBlisto91 2025-06-02 github

We have no fix since we don't know why it is crashing. We would need to reproduce ourselves first.

KK0bin maintainer 2025-06-02 github

The log file gets recreated from scratch every time you start the game. We need a log file from a session that ended with a crash.

AARRed98 2025-06-02 github

that's what i did, i uploaded the log after a crash

KK0bin maintainer 2025-06-02 github

Okay, unfortunately it doesn't tell us anything.

AARRed98 2025-06-02 github

ill try to reproduce a crash and send another log if it changes anything but from ive seen the log is the same every time even after a crash

KK0bin maintainer 2025-06-02 github

AMDs Windows driver has been very problematic with DXVK recently. I'm gonna assume it's another instance of that for now.

AAytackydln 2025-06-06 github

I did a playtrough of GTA 4 with DXVK v2.6.1 on AMD RX 9070 xt and had no problems with it.

AARRed98 2025-06-08 github

i've had the time to retry dxvk and happened to have a crash, hopefully this time it'll show up in the log
GTAIV_d3d9.log

BBlisto91 2025-06-08 github

Looks like a OOM (Out of Memory) crash.
You can try playing with dxvk.enableGraphicsPipelineLibrary = False to see if that helps. Though the game might stutter more while playing as new shaders are seen and compiled.

AARRed98 2025-06-08 github

Ty i'll try that, but how does an out of memory crash makes sense when i decide the amount of vram the game use with the commands and have 21gb of free vram?

BBlisto91 2025-06-08 github

The game is 32bit and so can only use up to 4GB system memory

Nothing extracted yet.