protonscr

Splinter Cell 1/Pandora Tomorrow won't launch

dxvkclosed
doitsujin/dxvk#5013 · opened 2025-06-14 by TGP482 · updated 2025-06-14 · 4 comments · github
2 matching comments, n / p to jump
TTGP482 2025-06-14 github

Whenever you try to launch these games with DXVK nothing happens

https://github.com/user-attachments/assets/f59612ea-4178-4062-ab1d-859a7c0b1389

System Information:
Windows 10
R7 7800x3D
RTX 5080
Nvidia 576.52 Driver

Ddoitsujin maintainer 2025-06-14 github
JJoshhhuaaa 2025-06-14 github

I am getting this same crash behavior as TGP482, but on a RTX 2070 Super on Driver 561.09. No log files are created. I believe the Steam Deck couldn't start the game either with DXVK when others have tested.

BBlisto91 2025-06-14 github

Remember to use both d3d8.dll and d3d9.dll.
I did a quick test of the game with Proton Linux and it seems to start fine. This is on a Intel B580

JJoshhhuaaa 2025-06-14 github

Remember to use both d3d8.dll and d3d9.dll. I did a quick test of the game with Proton Linux and it seems to start fine. This is on a Intel B580

Okay, that seems to have fixed it on my end. I haven’t used DXVK with DX8 games before, so I didn’t realize you needed the D3D9.dll file. I'll be interested in comparing dgVoodoo and DXVK’s shadow buffers to see if they're roughly equivalent.

Upstream links

DLLs