More likely to be related to the fact that we do not implement video decoding APIs. No immediate plans for that either since it's an immense (several months) of work that games simply don't require at the moment.
(UPDATE: I somehow made the preview show by making sure that the application uses the non-default gpu)
More likely to be related to the fact that we do not implement video decoding APIs.
WineD3D supports Vulkan H.264 decode now:
https://gitlab.winehq.org/wine/wine/-/merge_requests/7480
Nothing extracted yet.
I'm trying to work on the project with Adobe Premiere 2024, but when I'm trying to seek to see the preview, nothing shows up. I think it's because of an unimplemented function in the dxgi, which is
"err: DxgiSwapChain::SetBackgroundColor: Not implemented"
That message pops up every time I seek in the video I'm making in the terminal.
Software information
Adobe Premiere Pro 2024 and CUDA acceleration enabled.
System information
Log files
issue.log