We've gone over this plenty of times now. The old option was broken in most games and doing this properly is extremely difficult and needs to be tuned for different games.
https://github.com/doitsujin/dxvk/issues/5075#issuecomment-3076014089
And for new games I dont need a wrapper on windows.
That's fine, DXVK is not built for Windows anyway.
dxvk is magic in NFS HP2, because somehow with dxvk the fps rate is up to 10 times higher than at dgvoodoo2 or other methods. This is very very helpful because with custom high poly cars the fps went down badly. Starting a full grid on last place with all being the lamborghini veneno high polygon custom car, made the game run on 30fps, with dxvk its still above 300 fps even on people with older machines.
So dxvk definitely has its uses on windows as well. But MSAA being gone is absolutely saddening. Its a game changer in quality for any old title and any title which doesnt support DLAA or high res enough assets for DLDSR
I dont understand this decision at all and I will never upgrade from 2.6.2 at this point
ok I've read the thread now. But still I dont understand why we cant keep it. Its default disabled anyway and you have to manually edit the dxvk.conf file to enable it. I think you can assume that such a person really wants to enable it then and not just by accident use it. You can even comment that it can be bugged. But removing it entirely is such a radical move I dont understand.
I dont know how it is about with dxvk, but with dgvoodoo2 the MSAA Quality is a massive difference compared to the nvidia driver msaa setting
What will be next you do remove? Anisotropic Filtering is next?
ok I've read the thread now. But still I dont understand why we cant keep it. Its default disabled anyway and you have to manually edit the dxvk.conf file to enable it.
Because people enabled it, it broke games (as expected) and they then opened issues here.
I dont know how it is about with dxvk, but with dgvoodoo2 the MSAA Quality is a massive difference compared to the nvidia driver msaa setting
That must mean that the Nvidia driver one doesn't work for the game. There's no magic quality difference for MSAA besides the sample count (2x, 4x, 8x).
hmm yes maybe it didnt work then for Blood 2. But maybe with HP2 then hopefully, so:
You think I can try using nvidia's driver MSAA and if it works I will have the same quality in HP2 as I had with your dxvk MSAA?
What will be next you do remove? Anisotropic Filtering is next?
No, because forcing anisotropy rarely causes issues, though it's not impossible. Issues were common with the way we were forcing MSAA.
You think I can try using nvidia's driver MSAA and if it works I will have the same quality in HP2 as I had with your dxvk MSAA?
Nvidia's driver MSAA override won't work with Vulkan.
Nvidia's driver MSAA override won't work with Vulkan.
In that case any newer version than 2.6.2 is not usable to me. 8x MSAA is a huge improvement to the graphics of NFS HP2 and I dont want to miss it. For other games I will just use dgvoodoo 2 then. I'm really not a fan of your decision at all then :-(
In that case any newer version than 2.6.2 is not usable to me. 8x MSAA is a huge improvement to the graphics of NFS HP2 and I dont want to miss it. For other games I will just use dgvoodoo 2 then. I'm really not a fan of your decision at all then :-(
You can force MSAA by combining DxWrapper with DXVK:
d3d8.dll + d3d9.dll to game folder.
d3d9.dll to d9vk.dll (the d9vk.dll will be loaded by DxWrapper).dxwrapper.zip and extract dxwrapper.dll + dxwrapper.ini to game folder.
dxwrapper.dll and dxwrapper.ini to d3d9.dll and d3d9.ini respectively.d3d9.ini file:[General]
RealDllPath = d9vk.dll
[Compatibility]
EnableD3d9Wrapper = 1
[d3d9]
AntiAliasing = 8
NOTE: D3d8to9 is not needed if you use DxWrapper + DXVK in D3D8 games.
old thread but I am maintaining a fork which brings this option back and adds some options specifically for tweaking sample rate shading (supersampling). Allows you to run SSAA in older games :)
d3d8.dllx1 2025-08d3d9.dllx1 2025-08d9vk.dllx1 2025-08dxwrapper.dllx1 2025-08
Why you did remove MSAA? :-(
It does massive better quality in old games like Need for Speed Hot Pursuit 2.
hmm then I will have to stay on older version. I'm not gonna play it without MSAA :/
And DLDSR wouldnt be a solution either because the assets of a HP2 are all low res.
MSAA is absolutely needed for any older game (if you wish to have AA). And for new games I dont need a wrapper on windows.
That was a very bad and saddening decision that you did remove it :-(