protonscr

DMC5 not launching on latest DXVK build.

dxvkclosed windowsnot a bugamd proprietary
doitsujin/dxvk#5181 · opened 2025-09-01 by mirabileGH · updated 2025-09-01 · 4 comments · github
MmirabileGH 2025-09-01 github

DMC5 played on 1080p highest settings with DX11 forced through config file (and set to read-only to prevent it going back to DX12 (the capability and target platform settings both equaling to dx11)

Windows 11
AMD Radeon RX 590 GME
version 25.8.1 (in Adrenaline Software)

I placed the d3d11 and dxgi dll (from the x64 folder) in the game and the game wont launch until I remove the files.
I put a screenshot of the error while launching and the log files
I know that DXVK isn't really designed for Windows but I wanted to see if it can also work on DMC5 (as I have tried it on several games before and they worked fine.)
Any help would be appreciated, thanks!

Image

DevilMayCry5_d3d11.log
DevilMayCry5_dxgi.log

BBlisto91 2025-09-01 github

Hi there. The driver requirements have been upped with the 2.7 release which means anything pre RDNA won't work with AMD's own drivers as they don't fulfill those requirements.

MmirabileGH 2025-09-01 github

sorry accidentally closed it

Ohh ok, does it mean that it can work on any DXVK build below 2.7?

MmirabileGH 2025-09-01 github

commenting again to reopen it srry

BBlisto91 2025-09-01 github

2.6.2 should still be fine yes

Nothing extracted yet.