protonscr

Command & Conquer 3: Tiberium Wars 1.05 exits upon launch.

dxvkclosed d3d9can't reproducewindows
doitsujin/dxvk#5225 · opened 2025-09-24 by krittinen · updated 2025-09-25 · 4 comments · github
Kkrittinen 2025-09-24 github

Please describe your issue as accurately as possible.

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows

Software information

Command & Conquer 3: Tiberium Wars version 1.05 Retail
All settings maxed out.
Game crashes on launch when adding 32-bit d3d9.dll to the /RetailExe/1.5/ folder
Tried both windowed and fullscreen modes and with the modified dxvk.conf file as well.

dxvk.conf:

dxvk.allowFse = True

System information

  • GPU: Nvidia GeForce RTX 3060 Ti
  • Driver: 576.52
  • OS: Windows 11 24H2
  • DXVK version: 2.7.1

Apitrace file(s)

No crash with Apitrace but I've uploaded it in case it's useful

Log files

DXVK Log:

info: Game: cnc3game.dat
info: DXVK: v2.7.1
info: Build: x86 gcc 15.1.0
info: Found config file: dxvk.conf
info: Effective configuration:
info: dxvk.allowFse = True
info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x6b8e1760
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Found device: NVIDIA GeForce RTX 3060 Ti (NVIDIA 576.52.0)
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: Process set as DPI aware
info: Creating device:
info: NVIDIA GeForce RTX 3060 Ti:
info: Driver : NVIDIA 576.52.0
info: Queues:
info: Graphics : (0, 0)
info: Transfer : (1, 0)
info: Sparse : (0, 0)
info: Memory:
info: Heap 0: 7.83 GiB (DEVICE_LOCAL)
info: Budget: 7.8 GiB
info: Type 1: DEVICE_LOCAL
info: Type 2: DEVICE_LOCAL
info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info: Heap 1: 15.96 GiB
info: Budget: 15.21 GiB
info: Type 0: (None)
info: Type 3: HOST_VISIBLE | HOST_COHERENT
info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info: Enabled extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_depth_bias_control
info: VK_EXT_descriptor_buffer
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_full_screen_exclusive
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_hdr_metadata
info: VK_EXT_line_rasterization
info: VK_EXT_memory_priority
info: VK_EXT_multi_draw
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_pageable_device_local_memory
info: VK_EXT_robustness2
info: VK_EXT_shader_module_identifier
info: VK_EXT_swapchain_maintenance1
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_load_store_op_none
info: VK_KHR_maintenance5
info: VK_KHR_maintenance6
info: VK_KHR_maintenance7
info: VK_KHR_pipeline_library
info: VK_KHR_present_id
info: VK_KHR_present_wait
info: VK_KHR_swapchain
info: VK_KHR_swapchain_mutable_format
info: VK_KHR_win32_keyed_mutex
info: VK_NV_raw_access_chains
info: Enabled features:
info: depthBiasClamp : 1
info: depthBounds : 1
info: depthClamp : 1
info: drawIndirectFirstInstance : 1
info: dualSrcBlend : 1
info: fillModeNonSolid : 1
info: fragmentStoresAndAtomics : 1
info: fullDrawIndexUint32 : 1
info: geometryShader : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: multiViewport : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: robustBufferAccess : 1
info: sampleRateShading : 1
info: samplerAnisotropy : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderImageGatherExtended : 1
info: shaderInt16 : 1
info: shaderInt64 : 1
info: shaderSampledImageArrayDynamicIndexing : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: tessellationShader : 1
info: textureCompressionBC : 1
info: variableMultisampleRate : 1
info: vertexPipelineStoresAndAtomics : 1
info: wideLines : 1
info: shaderDrawParameters : 1
info: storagePushConstant16 : 1
info: bufferDeviceAddress : 1
info: descriptorIndexing : 1
info: descriptorBindingSampledImageUpdateAfterBind : 1
info: descriptorBindingUpdateUnusedWhilePending : 1
info: descriptorBindingPartiallyBound : 1
info: drawIndirectCount : 1
info: hostQueryReset : 1
info: runtimeDescriptorArray : 1
info: samplerFilterMinmax : 1
info: samplerMirrorClampToEdge : 1
info: shaderInt8 : 1
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: timelineSemaphore : 1
info: uniformBufferStandardLayout : 1
info: vulkanMemoryModel : 1
info: dynamicRendering : 1
info: maintenance4 : 1
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 1
info: synchronization2 : 1
info: VK_EXT_attachment_feedback_loop_layout:
info: attachmentFeedbackLoopLayout : 1
info: VK_EXT_conservative_rasterization:
info: extConservativeRasterization : 1
info: VK_EXT_custom_border_color:
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable:
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control:
info: depthBiasControl : 1
info: leastRepresentableValueForceUnormRepresentation : 1
info: floatRepresentation : 0
info: depthBiasExact : 1
info: VK_EXT_descriptor_buffer:
info: descriptorBuffer : 1
info: VK_EXT_extended_dynamic_state3:
info: extendedDynamicState3AlphaToCoverageEnable : 1
info: extendedDynamicState3DepthClipEnable : 1
info: extendedDynamicState3RasterizationSamples : 1
info: extendedDynamicState3SampleMask : 1
info: extendedDynamicState3LineRasterizationMode : 1
info: VK_EXT_fragment_shader_interlock:
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive:
info: extFullScreenExclusive : 1
info: VK_EXT_graphics_pipeline_library:
info: graphicsPipelineLibrary : 1
info: VK_EXT_hdr_metadata:
info: extHdrMetadata : 1
info: VK_EXT_line_rasterization:
info: rectangularLines : 1
info: smoothLines : 1
info: VK_EXT_memory_budget:
info: extMemoryBudget : 1
info: VK_EXT_memory_priority:
info: memoryPriority : 1
info: VK_EXT_multi_draw:
info: multiDraw : 1
info: VK_EXT_non_seamless_cube_map:
info: nonSeamlessCubeMap : 1
info: VK_EXT_pageable_device_local_memory:
info: pageableDeviceLocalMemory : 1
info: VK_EXT_robustness2:
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_shader_module_identifier:
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export:
info: extShaderStencilExport : 0
info: VK_EXT_swapchain_colorspace:
info: extSwapchainColorSpace : 0
info: VK_EXT_swapchain_maintenance1:
info: swapchainMaintenance1 : 1
info: VK_EXT_transform_feedback:
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor:
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32:
info: khrExternalMemoryWin32 : 1
info: VK_KHR_external_semaphore_win32:
info: khrExternalSemaphoreWin32 : 1
info: VK_KHR_load_store_op_none:
info: khrLoadStoreOpNone : 1
info: VK_KHR_maintenance5:
info: maintenance5 : 1
info: VK_KHR_maintenance6:
info: maintenance6 : 1
info: VK_KHR_maintenance7:
info: maintenance7 : 1
info: VK_KHR_pipeline_library:
info: khrPipelineLibrary : 1
info: VK_KHR_present_id:
info: presentId : 1
info: VK_KHR_present_wait:
info: presentWait : 1
info: VK_KHR_swapchain:
info: khrSwapchain : 1
info: VK_KHR_swapchain_mutable_format:
info: khrSwapchainMutableFormat : 1
info: VK_KHR_win32_keyed_mutex:
info: khrWin32KeyedMutex : 1
info: VK_NV_descriptor_pool_overallocation:
info: descriptorPoolOverallocation : 0
info: VK_NV_low_latency2:
info: nvLowLatency2 : 0
info: VK_NV_raw_access_chains:
info: shaderRawAccessChains : 1
info: VK_NVX_binary_import:
info: nvxBinaryImport : 0
info: VK_NVX_image_view_handle:
info: nvxImageViewHandle : 0
info: Descriptor sizes (set alignment: 64)
info: Sampler : 4
info: Uniform buffer : 8
info: Storage buffer : 16
info: Uniform texel buffer : 16
info: Storage texel buffer : 16
info: Sampled image : 4
info: Storage image : 4
info: Memory type mask for sparse resources: 0x2
info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info: Creating sampler descriptor heap (8 kB)
info: DXVK: Graphics pipeline libraries supported
info: Creating resource descriptor heap (4096 kB)
info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 2560
info: - Height: 1440
info: - Format: D3D9Format::A8R8G8B8
info: - Auto Depth Stencil: true
info: ^ Format: D3D9Format::D24S8
info: - Windowed: false
info: - Swap effect: 1
info: Setting display mode: 2560x1440@0
info: Setting display mode: 2560x1440@0
warn: ConvertFormat: Unknown format encountered: 1
warn: ConvertFormat: Unknown format encountered: 2
warn: ConvertFormat: Unknown format encountered: 3
warn: ConvertFormat: Unknown format encountered: 4
warn: ConvertFormat: Unknown format encountered: 5
warn: ConvertFormat: Unknown format encountered: 6
warn: ConvertFormat: Unknown format encountered: 7
warn: ConvertFormat: Unknown format encountered: 8
warn: ConvertFormat: Unknown format encountered: 9
warn: ConvertFormat: Unknown format encountered: 10
warn: ConvertFormat: Unknown format encountered: 11
warn: ConvertFormat: Unknown format encountered: 12
warn: ConvertFormat: Unknown format encountered: 13
warn: ConvertFormat: Unknown format encountered: 14
warn: ConvertFormat: Unknown format encountered: 15
warn: ConvertFormat: Unknown format encountered: 16
warn: ConvertFormat: Unknown format encountered: 17
warn: ConvertFormat: Unknown format encountered: 18
warn: ConvertFormat: Unknown format encountered: 19
warn: ConvertFormat: Unknown format encountered: 37
warn: ConvertFormat: Unknown format encountered: 38
warn: ConvertFormat: Unknown format encountered: 39
warn: ConvertFormat: Unknown format encountered: 42
warn: ConvertFormat: Unknown format encountered: 43
warn: ConvertFormat: Unknown format encountered: 44
warn: ConvertFormat: Unknown format encountered: 45
warn: ConvertFormat: Unknown format encountered: 46
warn: ConvertFormat: Unknown format encountered: 47
warn: ConvertFormat: Unknown format encountered: 48
warn: ConvertFormat: Unknown format encountered: 49
warn: ConvertFormat: Unknown format encountered: 53
warn: ConvertFormat: Unknown format encountered: 54
warn: ConvertFormat: Unknown format encountered: 55
warn: ConvertFormat: Unknown format encountered: 56
warn: ConvertFormat: Unknown format encountered: 57
warn: ConvertFormat: Unknown format encountered: 58
warn: ConvertFormat: Unknown format encountered: 59
info: Device reset
info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 2560
info: - Height: 1440
info: - Format: D3D9Format::A8R8G8B8
info: - Auto Depth Stencil: true
info: ^ Format: D3D9Format::D24S8
info: - Windowed: false
info: - Swap effect: 1
info: Setting display mode: 2560x1440@0
info: Setting display mode: 2560x1440@0

KK0bin maintainer 2025-09-25 github

Image

The Steam version works fine on Linux.

Your apitrace can be replayed with DXVK without any issues too.

Kkrittinen 2025-09-25 github

That's really unfortunate.

It could be an issue from the older retail version, I have it on patch 1.05 to avoid balance changes that affect the campaign negatively.

I'll try it on the EA App version, since I have that one from TUC, and I'll also try a reboot and driver update.

BBlisto91 2025-09-25 github

Might be worth giving it a try with latest master. You can download a build here https://github.com/doitsujin/dxvk/actions/runs/17993501449

Kkrittinen 2025-09-25 github

I tried the latest commit after a reboot and I can confirm that it works so I'm closing the issue.

DLLs