protonscr

Dxvk 2.7.1 wierd artifacting in slime rancher 2

dxvkclosed d3d11needs apitracecan't reproducewindows
doitsujin/dxvk#5245 · opened 2025-10-03 by DanielPopRe · updated 2025-10-03 · 8 comments · github
DDanielPopRe 2025-10-03 github

Please describe your issue as accurately as possible.

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
In the manu and in the entire screen the colors just blink on anothger color and it reverts in the original and so on.

Software information

Name of the game, settings used etc.

System information

  • GPU:rx 9060 xt
  • Driver:25.9.1
  • Wine version:
  • DXVK version: 2.7.1

Apitrace file(s)

  • Put a link here

For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

Log files

Please attach Proton or Wine logs as a text file:

  • When using Proton, set the Steam launch options for your game to PROTON_LOG=1 %command% and attach the corresponding steam-xxxxx.log file in your home directory.
  • When using regular Wine, use wine game.exe > game.log 2>&1 and attach the resulting game.log file.
DDanielPopRe 2025-10-03 github

These are the log files

BBlisto91 2025-10-03 github

If able then try to get a apitrace of the game.
Is the artifacting obvious? If not then a video or screenshot showing what to look for would also be good.

DDanielPopRe 2025-10-03 github

I tried with 2.6.2 and it just gone that artifacting

Ddoitsujin maintainer 2025-10-03 github

Works fine on RADV/RDNA2 at least. If If 2.6.1 works then someone is going to have to bisect this, but there's also a high chance that this is just more AMD windows driver memes.

BBlisto91 2025-10-03 github

Not reproducing on Windows nvidia or AMD rdna2 (iGPU, same driver) either

DDanielPopRe 2025-10-03 github

ok thanks

Launch options