protonscr

Mass Effect Legendary Edition - Issues with Dialogue Fadeouts

dxvkclosed d3d11needs more infowindows
doitsujin/dxvk#5249 · opened 2025-10-05 by Xytronix · updated 2026-05-28 · 9 comments · github
XXytronix 2025-10-05 github

I am experiencing a crash when I end certain dialogues in Mass Effect.
This occurs after the Anderson and Udina Cutscene, after arriving on the Citadel.
Another crash happens after speaking with Anderson, included in the log and attached save.

To Reproduce:

  1. Speak with Anderson
  2. Choose Investigate option
  3. Say Goodbye

There appears to be a hang that lets the sound stutter and then I am thrown out of the game.

Software information

Mass Effect Legendary Edition
Mass Effect 1
4k upscaled resolution in GamerSettings.ini (3840x2160)

ReShade with COLOR preset

System information

  • OS: Windows 11 Home
  • CPU: AMD EPYC 9354 32-Core Processor
  • GPU: NVIDIA RTX 2000 Ada Generation
  • Driver: NVIDIA RTX Driver Release 570
  • DXVK version: 2.7.1

Apitrace file(s)

TransferIT 3GB

Log files

Modmanager for Mass Effect

"Mass Effect Legendary Edition\Game\ME1\BioGame\Config\GamerSettings.ini":

[AppCompat]
CompatLevelComposite=5
CompatLevelCPU=5
CompatLevelGPU=5

[HDR]
DesiredRange=DynamicRange_Auto

[SystemSettings]
MaxShadowResolution=2048
ShadowFilterQualityBias=2
ResX=3840
ResY=2160

[WinDrv.Accessibility]
StickyKeysHotkey=True
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True
KK0bin maintainer 2025-10-05 github

The Apitrace replays just fine with DXVK. You did record the apitrace without DXVK, right?

XXytronix 2025-10-06 github

What I recorded with was barely interactable, loading for an extended amount of time.

I did record it as instructed with the wrapper DLL files.

KK0bin maintainer 2025-10-06 github

Did it crash when you recorded the apitrace?

XXytronix 2025-10-06 github

I shut down the application via task manager , there was no crash in the apitrace.

KK0bin maintainer 2025-10-06 github

But the point where it would normally crash with DXVK had already happened before you killed it, right?

XXytronix 2025-10-06 github

But the point where it would normally crash with DXVK had already happened before you killed it, right?

yes

BBlisto91 2025-10-06 github

@Xytronix Do you know if this happens without all the mods? On Linux (Proton) i haven't gotten it to crash with the vanilla game, also while using your config settings.
I also tried installing reshade with the linked preset, but that also seemed fine. Since you are on Windows i presume you are trying to use reshade in Vulkan mode instead of dx11?

BBlisto91 2025-10-07 github

I gave it a try on Windows with the Vulkan version of reshade, but didn't experience a crash yet still. This time also with the mello mod.
Testing was done with a RTX 4080 using both latest 581 driver and 572.16.

BBlisto91 2025-10-31 github

@Xytronix Friendly ping

Nothing extracted yet.