Probably caused by some recording broken ingame overlay or recording software.
If it's not that, check the DXGI interop presentation option in your driver. Either way, the game works fine on Linux so this isn't our bug.
If it's not that, check the DXGI interop presentation option in your driver. Either way, the game works fine on Linux so this isn't our bug.
Well, as I pointed out, I'm on Windows, not Linux. Anyways, I believe it worked avoiding using the d3d9 that comes with dxvk, only using the dxgi, because I got a better overall performance after bringing the original d3d9.dll and not deleting the dxgi.
If you only use the dxgi.dll, that won't do anything.
GTA IV is a d3d9 game so it needs d3d9.dll.
I've been trying to make GTA IV work with the Vulkan API but it doesn't work at all. The option to use Vulkan API from fusionfix mod itself doesn't work. The game tries to open, but stays in a black screen for a few seconds and then closes. I tried download dxvk directly, but this way the game doesn't even open.. I also experimented with both the Ryzen 5600G iGPU and the RX 580 GPU, and with neither of them the game opens.
Software information
GTA IV using fusionfix mod.
System information
Log files
GTAIV_d3d9.log