It already fails to create a Vulkan instance. This indicates it's probably a driver issue.
If both drivers were mesa i believe it would probably work. So Intel ANV + NVK.
No idea what Lutris is doing to pick a different GPU, but it's clearly breaking Vulkan as a whole, not just DXVK. We obviously can't do much about that, WineD3D's Vulkan backend would likely have the same problem.
I'm also not sure to which extent reverse PRIME is expected to work with the proprietary driver, but we're not even getting that far.
Just checked and it does seems that the drivers are fighting and the 1650 is winning. I did sudo prime-select intel to disable the 1650 and the B580 + DXVK did work fine. The issue is: I want to use the 1650 as display because I am using the B580 for AI, but when I am not I dont want to disable the 1650 and change the HDMI. Any ideas on how to achieve that?
btw, I was able to use the B580 and the 1650 together for AI using llama.cpp's Vulkan version, so... wouldnt DXVK also work on my system since llama.cpp did?
Reopening. I uninstalled the nvidia drivers and I am using the mesa drivers for both GPUs right now and still DXVK doesnt want to run on my B580. WINED3D works fine
Well there's people using B580s in multi-GPU setups just fine so I don't know what in tarnation you're doing there.
Well there's people using B580s in multi-GPU setups just fine so I don't know what in tarnation you're doing there.
Do you mean B580 with other Intel GPUs or any other GPU?
Just tried it on a live USB with mesa 25.3.3 and it didnt work there either
Almost sure it was a Lutris issue. Its latest release works fine
Nothing extracted yet.
I have a B580 and 1650 on the same system, HDMI plugged into the 1650, but when I select the B580 to run applications (either with Lutris or manually), the applications simply refuse to run. When I deselect DXVK from Lutris I can use WineD3D (with low performance, ofc). The 1650 works fine even when the HDMI is plugged into the B580.
Software information
System information
Apitrace file(s)
(take the .log out)
Minecraft Bedrock + WineGDK (Wine 10.18)
Minecraft.Windows.trace.log
(2.3kb)
Epic Games: couldnt launch
Log files
Epic Games + wine-ge-8-26
Epic Games + GE-Proton-10-25
proton.log
Minecraft Bedrock + WineGDK (Wine 10.18)
minecraft.log