protonscr

[Feature] simulate 256/16M/ colors

dxvkclosed
doitsujin/dxvk#5337 · opened 2025-11-20 by legluondunet · updated 2025-11-20 · 2 comments · github
Llegluondunet 2025-11-20 github

Hello,
some old games needs a specific color screen mode or they don't launch.
For example, Moto Racer 1 and 2 need 16 bits screen mode.
Could it be possible to simulate a limited color screen mode with DXVK ?

BBlisto91 2025-11-20 github

Those two games look too old to use an Direct3D API that dxvk supports. Do you mean together with another layer or?

Llegluondunet 2025-11-20 github

you are right, games that need a specific screen color mode are too old to use DXVK.

Nothing extracted yet.