This might be fixed with mesa-git if you have https://gitlab.freedesktop.org/mesa/mesa/-/commit/b5cf3b1628bdf473ea40a6756a4098eb56151bbc and older in your tree.
Make sure to try with a DXVK version that enables 16-bit push constants too.
RADV_DEBUG=hangx1 2025-12
Something is causing random GPU page faults in GTAV, in the benchmark during the car chase part or in-game doing similar things. The fastest I've been able to reproduce this is 15 minutes, but the hang before that took 40 minutes, so it's very random. I've only tested with RADV on RX 9070 so far.
Software information
Grand Theft Auto V Legacy, settings.xml
System information
Log files
I haven't been able to repro with RADV_DEBUG=hang so far, but that could also be random. I've mostly been getting manual UMR dumps just in case.
GTAV_Legacy_manual_UMR_dumps_RX9070.zip