protonscr

Tom Clancy's Ghost Recon WildLands - Hangs on loading in game

dxvkclosed
doitsujin/dxvk#537 · opened 2018-08-07 by Sebastiangperez · updated 2022-07-09 · 18 comments · github
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SSebastiangperez 2018-08-07 github

The game starts fine, shows ads etc , press any key screen and menu , i can select the first mission , start loading and hangs.

Software information

Tom Clancy's Ghost Recon WildLands , Full Settings

System information

  • GPU: Nvidia GTX 980
  • Driver: 396.45
  • Wine version: wine-3.13 (Staging)
  • DXVK version: 0.64

Log files

ZZeroFault 2018-08-08 github
err:   DxvkPhysicalBufferView: Failed to create buffer view:
  Offset: 0
  Range:  235929600
  Format: VK_FORMAT_R32_UINT

Please try driver 396.51 or the newer vulkan beta driver 396.51.02. For some reason 396.45 doesn't look like it includes a fix that was in previous beta drivers

Also, if you can get an apitrace, that would be helpful.

SSebastiangperez 2018-08-08 github

I will try that , i'm working right now,
There is a better way upgrade my Proprietary Nvidia Drivers on Fedora , I mean , without loading in console mode , running the .run file.
Thanks for your quick answer and keep doing this !

SSebastiangperez 2018-08-08 github

Hi @ZeroFault , i just upgrade my Nvidia Drivers to 396.51.02 , in my first boot, half of my screen turn WHITE, and i thought that the driver burn one of two monitors, later i booted again and works fine,
The game still hanging in the same place, but now i have a new log file with a different message, i will try to upload the apitrace log asap.
Those are the files :
GRW_d3d11.log
GRW_dxgi.log

SSebastiangperez 2018-08-20 github

Apitrace doesnt work , is looking for a dll called dxgitracer.dll , any solution ?

ZZeroFault 2018-08-21 github

You need to copy the d3dll.dll, dxgi.dll, and dxgitrace.dll from this link in to the directory with the game executable. Then, run the game to start recording the trace

SSebastiangperez 2018-08-21 github

Yep , already did that and didn't work.

ZZeroFault 2018-08-21 github

Unfortunately, I'm not sure how to fix it.

SSebastiangperez 2018-08-21 github

I will try after work.

SSebastiangperez 2018-08-21 github

I got the file
GRW.5.trace.zip

ZZeroFault 2018-08-21 github

Unfortunately, that trace didn't record correctly as the trace file should be hundreds of megabytes large.

SSebastiangperez 2018-08-22 github

I just read that you guys works on Valve! , awesome job man! keep doing it!
I got it !! i hope this will help you.
GRW.6.trace.zip

ZZeroFault 2018-08-22 github

It still did not record enough. The resulting trace should be much bigger than that in size.

SSebastiangperez 2018-08-22 github

Sorry , the game crashes after start when i'm using apitrace without dxvk , but works when i'm using it until loads the solo mode.
I will try later, thanks for your support.

SSR-dude 2019-01-16 github

After downgrading to kernel 4.18, this game works for me. Has anyone tried it lately?

SSebastiangperez 2019-01-16 github

I just try it ... nothing . keeps freezing in the same place .
Maybe when i have some time , i will reinstall the game and tested from scratch.
Thanks man anyway !

BBlisto91 2022-07-08 github

@Sebastiangperez If you are still around after all this time. Can you verify that this is no longer an issue?
With dxvk 0.64 i can see the game crashes there with my R9 380. Haven't tested on a Nvidia.
Seems to be the Godrays setting set to enhanced.

With latest version it works fine.

SSebastiangperez 2022-07-08 github

@Sebastiangperez If you are still around after all this time. Can you verify that this is no longer an issue? With dxvk 0.64 i can see the game crashes there with my R9 380. Haven't tested on a Nvidia. Seems to be the Godrays setting set to enhanced.

With latest version it works fine.

Uff , long time no see !!
I do not have interest now on playing that game or test it, but thanks anyway !

SSR-dude 2022-07-09 github

The game is fine. I've tested it with nvidia closed drivers.

DLLs