err: DxvkPhysicalBufferView: Failed to create buffer view:
Offset: 0
Range: 235929600
Format: VK_FORMAT_R32_UINT
Please try driver 396.51 or the newer vulkan beta driver 396.51.02. For some reason 396.45 doesn't look like it includes a fix that was in previous beta drivers
Also, if you can get an apitrace, that would be helpful.
I will try that , i'm working right now,
There is a better way upgrade my Proprietary Nvidia Drivers on Fedora , I mean , without loading in console mode , running the .run file.
Thanks for your quick answer and keep doing this !
Hi @ZeroFault , i just upgrade my Nvidia Drivers to 396.51.02 , in my first boot, half of my screen turn WHITE, and i thought that the driver burn one of two monitors, later i booted again and works fine,
The game still hanging in the same place, but now i have a new log file with a different message, i will try to upload the apitrace log asap.
Those are the files :
GRW_d3d11.log
GRW_dxgi.log
Apitrace doesnt work , is looking for a dll called dxgitracer.dll , any solution ?
You need to copy the d3dll.dll, dxgi.dll, and dxgitrace.dll from this link in to the directory with the game executable. Then, run the game to start recording the trace
Yep , already did that and didn't work.
Unfortunately, I'm not sure how to fix it.
I will try after work.
I got the file
GRW.5.trace.zip
Unfortunately, that trace didn't record correctly as the trace file should be hundreds of megabytes large.
I just read that you guys works on Valve! , awesome job man! keep doing it!
I got it !! i hope this will help you.
GRW.6.trace.zip
It still did not record enough. The resulting trace should be much bigger than that in size.
Sorry , the game crashes after start when i'm using apitrace without dxvk , but works when i'm using it until loads the solo mode.
I will try later, thanks for your support.
After downgrading to kernel 4.18, this game works for me. Has anyone tried it lately?
I just try it ... nothing . keeps freezing in the same place .
Maybe when i have some time , i will reinstall the game and tested from scratch.
Thanks man anyway !
@Sebastiangperez If you are still around after all this time. Can you verify that this is no longer an issue?
With dxvk 0.64 i can see the game crashes there with my R9 380. Haven't tested on a Nvidia.
Seems to be the Godrays setting set to enhanced.
With latest version it works fine.
@Sebastiangperez If you are still around after all this time. Can you verify that this is no longer an issue? With dxvk 0.64 i can see the game crashes there with my R9 380. Haven't tested on a Nvidia. Seems to be the Godrays setting set to enhanced.
With latest version it works fine.
Uff , long time no see !!
I do not have interest now on playing that game or test it, but thanks anyway !
The game is fine. I've tested it with nvidia closed drivers.
d3dll.dllx1 2018-08dxgi.dllx1 2018-08dxgitrace.dllx1 2018-08dxgitracer.dllx1 2018-08
The game starts fine, shows ads etc , press any key screen and menu , i can select the first mission , start loading and hangs.
Software information
Tom Clancy's Ghost Recon WildLands , Full Settings
System information
Log files
GRW_d3d11.log
GRW_dxgi.log