I will eat my own arse if this is anything other than a game bug that magically happens to do the right thing on native NV.
Needs a trace because this is a 32-bit game where Renderdoc doesn't work.
I can no longer launch the game even with a fresh prefix, just immediately crashes with a very unhelpful "!status" assert in the Proton log.
This seems to be caused by the general streaming behavior of the game on Linux. As far as I can tell, it's not a DXVK bug.
Nothing extracted yet.
The large advertising sign for the gun smith 'lights up' when you walk up to it and then fades back to normal. This does not happen when playing the game on Windows with the Nvidia D3D11 driver.
Lit up:

Normal:

This does not happen on Windows.
With WineD3D it turns completely black instead:
Software information
Name of the game, settings used etc. If using mods or addons, list them aswell.
System information
Apitrace file(s)
https://drive.google.com/file/d/1f34Y3ewDHwh81flMRoBZXNxmBdmqwHSJ/view?usp=sharing
One made on Windows NV D3D11 which crashes when replaying with DXVK due to a ref counting mismatch on a DepthStencilState
https://drive.google.com/file/d/1X4GapKARHldr-pb_G1UpWjrTBZv98VTC/view?usp=drivesdk