What do I have to do in game to reproduce this? At least the options menu (and a bunch of others that I tried) render fine:
ok looks like pressing I makes it happen.
Ah sorry -.-" It happens if i open up the Skill-Menu (K) and moving the Mouse around in that Window. Also if you're just running around with your Character. Graphics maximized of course...
Also i just retested with the latest mesa-git as i had forgotten that i had one patch inplace for TLoU1: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38084
But the Problem still remains...
Maybe some weird RDNA4-Quirk again?
no, it's a genuine regression, I have found a way to reproduce it now.
Just annoying to debug because of course this has to be a fucking 32-bit game.
Ah sorry ^^" But i'm glad you can reproduce it. Thanks :)
Was just a silly typo.
Looking good again. As always thank you :)
Nothing extracted yet.
Hey :)
Since commit 8b7b609cb0a5fd8ed96b6393b8079a7d060cbf94 the rendering in Guild Wars Reforged is broken, resulting in missing Window-Borders or entire HUD-Elements. Post-Processing Stuff is also affected (drunk status, etc.)
Switching Back from MSAA to FXAA AA resolves the missing or broken HUD-Elements but Post-Processing is still broken.
Before 8b7b609cb0a5fd8ed96b6393b8079a7d060cbf94

Since & After 8b7b609cb0a5fd8ed96b6393b8079a7d060cbf94

Software information
Guild Wars Reforged aka Guild Wars 1
System information
Apitrace file(s)
I'll try to provide one asap...won't really work of unknown reasons :/
Log files
launch.log