protonscr

Unimplemented function: D3DX11CreateShaderResourceViewFromFileW

dxvkclosed invalid
doitsujin/dxvk#544 · opened 2018-08-11 by torokati44 · updated 2018-08-12 · 4 comments · github
Ttorokati44 2018-08-11 github

When trying to run Intrinsic Gravity by Still, I get this error:

wine: Call from 0x7b44f16a to unimplemented function d3dx11_43.dll.D3DX11CreateShaderResourceViewFromFileW, aborting

See full output.

System information

  • GPU: Radeon RX580
  • Driver: Mesa (RADV) 18.0.5
  • Wine version: wine-3.13 (Staging)
  • DXVK version: v0.64
  • DXUP version: git@072014ac

Apitrace file(s)

  • I don't think it's applicable in this case, but I can provide it if asked for.

Log files

Ddoitsujin maintainer 2018-08-11 github

Run winetricks d3dx11_43. D3DX11 is an additional library built on top of D3D11, but not part of it.

Ttorokati44 2018-08-11 github

Thank you for the quick response! This indeed did it, now I get a different error that is most likely (even more) unrelated to DXVK. (It's 002e:fixme:d3dcompiler:compile_shader Compilation target "fx_5_0" not yet supported by the way.)

Really sorry for bothering you with this invalid report.

Ddoitsujin maintainer 2018-08-11 github

winetricks d3dcompiler_43 should hopefully solve this, if not, you'll have to check which version of the dll it uses.

Ttorokati44 2018-08-12 github

Thanks again! You were right. Now it starts up, and plays the music as expected.
The loading bar is visible, but after that, it's only a black screen. :confused:
The problem is that it cannot find mono.exe, which is not that easy to install because this demo is an x64 application. When I could manage to make it find the .exe, it did not work properly, and couldn't build assemblies, but whatever, I've lost interest for now... :)

DLLs