Present locking up inside the driver could be literally anything and isn't really debuggable when it just... doesn't happen on most systems.
Is this on Wayland or X11? Might be worth playing around with that too.
Currently I'm using X11. I'll try to switch to Wayland and will report if issue still persists or not.
Hi,
switched to wayland and issue went away
Nothing extracted yet.
Every game which uses 3D, heavy rendering are stuck after random amount of time (may be seconds, or even hours). 2D games are OK.
vkgearsand all linux apps that use Vulkan are fine too.Issue persists after wine, kernel, dxvk, steam updates.
Software information
For this issue, I am testing on
The Room Three.System information
NVIDIA GeForce RTX 5070 Ti Laptop GPU590.48.0110.20-staging1.21.1.21XFCE 4.20.0Log files
steam-456750.log
GDB Output
I could not collect apitrace (after game freeze, there is no file in Desktop folder), but I gathered and analyzed GDB backtrace. I found that one thread is stuck at
vkQueuePresentKHR.Could this be some problems with hardware or drivers? Because on older laptop with same OS this problem never happens.