protonscr

Metal Gear Solid 3(Master Collection) immediately closes after a black screen launch that lasted a second`

dxvkclosed d3d11
doitsujin/dxvk#5489 · opened 2026-02-03 by DeuvDeuv · updated 2026-04-08 · 1 comments · github
DDeuvDeuv 2026-02-03 github

I'm using cachy OS with:

  • I3 n305 CPU
  • wine- 11.1 with dxvk

Game couldn't launch for some reason but I was able to identify some error in the log:

info: Found device: Intel(R) Graphics (ADL-N) (Intel open-source Mesa driver 25.3.4)
err: readMonitorEdidFromKey: Failed to get EDID reg key size
err: DXGI: Failed to parse display metadata + colorimetry info, using blank.

This appeared multiple times in the entire log, yet I'm not sure how to solve this problem.
I don't think it's my hardware's incapability since I thought a newer i3 should be able to run ps3 games smoothly - even metal gear solid 2 could run in excellent performance.
Here is the full log if needed:

024:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0.
info: Game: METAL GEAR SOLID3.exe
info: DXVK: v2.7.1-416-g80050167
info: Build: x86_64 gcc 15.2.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff6204a90
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Found device: Intel(R) Graphics (ADL-N) (Intel open-source Mesa driver 25.3.4)
err: readMonitorEdidFromKey: Failed to get EDID reg key size
err: DXGI: Failed to parse display metadata + colorimetry info, using blank.
info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1
info: Creating device:
info: Intel(R) Graphics (ADL-N):
info: Driver : Intel open-source Mesa driver 25.3.4
info: Queues:
info: Graphics : (0, 0)
info: Transfer : (0, 0)
info: Sparse : (0, 0)
info: Memory:
info: Heap 0: 5.57 GiB (DEVICE_LOCAL)
info: Budget: 4.58 GiB
info: Type 0: DEVICE_LOCAL
info: Type 1: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info: Type 2: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info: Type 3: DEVICE_LOCAL | PROTECTED
info: Type 4: DEVICE_LOCAL
info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info: Type 6: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info: Enabled extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_border_color_swizzle
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_depth_bias_control
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_hdr_metadata
info: VK_EXT_line_rasterization
info: VK_EXT_multi_draw
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_robustness2
info: VK_EXT_sample_locations
info: VK_EXT_shader_module_identifier
info: VK_EXT_shader_stencil_export
info: VK_EXT_swapchain_maintenance1
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_load_store_op_none
info: VK_KHR_maintenance5
info: VK_KHR_maintenance6
info: VK_KHR_maintenance7
info: VK_KHR_pipeline_library
info: VK_KHR_present_id2
info: VK_KHR_present_wait2
info: VK_KHR_shader_float_controls2
info: VK_KHR_swapchain
info: VK_KHR_swapchain_mutable_format
info: VK_KHR_win32_keyed_mutex
info: Enabled features:
info: depthBiasClamp : 1
info: depthBounds : 1
info: depthClamp : 1
info: drawIndirectFirstInstance : 1
info: dualSrcBlend : 1
info: fillModeNonSolid : 1
info: fragmentStoresAndAtomics : 1
info: fullDrawIndexUint32 : 1
info: geometryShader : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: multiViewport : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: robustBufferAccess : 1
info: sampleRateShading : 1
info: samplerAnisotropy : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 0
info: shaderImageGatherExtended : 1
info: shaderInt16 : 1
info: shaderInt64 : 1
info: shaderUniformBufferArrayDynamicIndexing : 1
info: shaderSampledImageArrayDynamicIndexing : 1
info: shaderStorageBufferArrayDynamicIndexing : 1
info: shaderStorageImageArrayDynamicIndexing : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: tessellationShader : 1
info: textureCompressionBC : 1
info: variableMultisampleRate : 1
info: vertexPipelineStoresAndAtomics : 1
info: wideLines : 1
info: shaderDrawParameters : 1
info: storagePushConstant16 : 1
info: bufferDeviceAddress : 1
info: descriptorIndexing : 1
info: shaderUniformTexelBufferArrayDynamicIndexing : 1
info: shaderStorageTexelBufferArrayDynamicIndexing : 1
info: shaderUniformBufferArrayNonUniformIndexing : 1
info: shaderSampledImageArrayNonUniformIndexing : 1
info: shaderStorageBufferArrayNonUniformIndexing : 1
info: shaderStorageImageArrayNonUniformIndexing : 1
info: shaderUniformTexelBufferArrayNonUniformIndexing : 1
info: shaderStorageTexelBufferArrayNonUniformIndexing : 1
info: descriptorBindingSampledImageUpdateAfterBind : 1
info: descriptorBindingUpdateUnusedWhilePending : 1
info: descriptorBindingPartiallyBound : 1
info: drawIndirectCount : 1
info: hostQueryReset : 1
info: runtimeDescriptorArray : 1
info: samplerFilterMinmax : 1
info: samplerMirrorClampToEdge : 1
info: scalarBlockLayout : 1
info: shaderFloat16 : 1
info: shaderInt8 : 1
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: timelineSemaphore : 1
info: uniformBufferStandardLayout : 1
info: vulkanMemoryModel : 1
info: dynamicRendering : 1
info: maintenance4 : 1
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 1
info: synchronization2 : 1
info: VK_EXT_attachment_feedback_loop_layout:
info: attachmentFeedbackLoopLayout : 1
info: VK_EXT_border_color_swizzle:
info: borderColorSwizzle : 1
info: borderColorSwizzleFromImage : 1
info: VK_EXT_conservative_rasterization:
info: extConservativeRasterization : 1
info: VK_EXT_custom_border_color:
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable:
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control:
info: depthBiasControl : 1
info: leastRepresentableValueForceUnormRepresentation : 0
info: floatRepresentation : 1
info: depthBiasExact : 1
info: VK_EXT_descriptor_buffer:
info: descriptorBuffer : 0
info: VK_EXT_extended_dynamic_state3:
info: extendedDynamicState3AlphaToCoverageEnable : 1
info: extendedDynamicState3DepthClipEnable : 1
info: extendedDynamicState3RasterizationSamples : 1
info: extendedDynamicState3SampleMask : 1
info: extendedDynamicState3LineRasterizationMode : 1
info: extendedDynamicState3SampleLocationsEnable : 1
info: VK_EXT_fragment_shader_interlock:
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive:
info: extFullScreenExclusive : 0
info: VK_EXT_graphics_pipeline_library:
info: graphicsPipelineLibrary : 1
info: VK_EXT_hdr_metadata:
info: extHdrMetadata : 1
info: VK_EXT_line_rasterization:
info: rectangularLines : 1
info: smoothLines : 0
info: VK_EXT_memory_budget:
info: extMemoryBudget : 1
info: VK_EXT_memory_priority:
info: memoryPriority : 0
info: VK_EXT_multi_draw:
info: multiDraw : 1
info: VK_EXT_non_seamless_cube_map:
info: nonSeamlessCubeMap : 1
info: VK_EXT_pageable_device_local_memory:
info: pageableDeviceLocalMemory : 0
info: VK_EXT_robustness2:
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_sample_locations:
info: extSampleLocations : 1
info: VK_EXT_shader_module_identifier:
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export:
info: extShaderStencilExport : 1
info: VK_EXT_swapchain_colorspace:
info: extSwapchainColorSpace : 0
info: VK_EXT_swapchain_maintenance1:
info: swapchainMaintenance1 : 1
info: VK_EXT_transform_feedback:
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor:
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32:
info: khrExternalMemoryWin32 : 1
info: VK_KHR_external_semaphore_win32:
info: khrExternalSemaphoreWin32 : 1
info: VK_KHR_load_store_op_none:
info: khrLoadStoreOpNone : 1
info: VK_KHR_maintenance5:
info: maintenance5 : 1
info: VK_KHR_maintenance6:
info: maintenance6 : 1
info: VK_KHR_maintenance7:
info: maintenance7 : 1
info: VK_KHR_pipeline_library:
info: khrPipelineLibrary : 1
info: VK_KHR_present_id:
info: presentId : 0
info: VK_KHR_present_id2:
info: presentId2 : 1
info: VK_KHR_present_wait:
info: presentWait : 0
info: VK_KHR_present_wait2:
info: presentWait2 : 1
info: VK_KHR_shader_float_controls2:
info: shaderFloatControls2 : 1
info: VK_KHR_swapchain:
info: khrSwapchain : 1
info: VK_KHR_swapchain_maintenance1:
info: swapchainMaintenance1 : 0
info: VK_KHR_swapchain_mutable_format:
info: khrSwapchainMutableFormat : 1
info: VK_KHR_unified_image_layouts:
info: unifiedImageLayouts : 0
info: VK_KHR_win32_keyed_mutex:
info: khrWin32KeyedMutex : 1
info: VK_NV_low_latency2:
info: nvLowLatency2 : 0
info: VK_NV_raw_access_chains:
info: shaderRawAccessChains : 0
info: VK_NVX_binary_import:
info: nvxBinaryImport : 0
info: VK_NVX_image_view_handle:
info: nvxImageViewHandle : 0
info: Memory type mask for sparse resources: 0x7
info: Memory type mask for buffer resources: 0x7, usage: 0x219ff
info: DXVK: Graphics pipeline libraries supported
warn: D3D11DXGIDevice::QueryInterface: Unknown interface query
warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed
info: Setting display mode: 1920x1200@60
info: Setting display mode: 1920x1200@60
warn: DXGI: MakeWindowAssociation: Ignoring flags

BBlisto91 2026-02-07 github

Those errors are harmless.

Does it also happen with older dxvk releases?

DLLs