It's probably a good thing that all these random options you just pasted in there without knowing what they are actually doing are not applied....
I'm testing those, but I can't test them it they are not loaded.
First of all: WHY
d3d11.relaxedGraphicsBarriers = True
Don't mess with barriers unless you looked at the game with Renderdoc and apitrace. I somehow doubt you did that...
d3d9.cachedWriteOnlyBuffers = False
That's the default.
dxvk.enableDescriptorBuffer = True
That's the default.
d3d9.floatEmulation = False
This will break a lot of D3D9 games for absolutely no reason. AMD hardware has special instructions for D3D9 floats and Mesa optimizes our shaders to use those. So float emulation is completely free when it comes to performance.
dxvk.disableNvLowLatency2 = True
dxvk.latencySleep = False
Why? Just don't enable Nvidia Reflex in ingame settings.
dxvk.lowerSinCos = False
Also the default for AMD GPUs.
d3d7.emulateFSAA = False
That doesn't exist.
dxvk.useRawSsbo = True
Don't mess with this unless you know exactly what you're doing.
d3d9.hideAmdGpu = True
dxgi.hideAmdGpu = True
Why?
As for loading the config, please post logs.
I want to see the performance and drawbacks differences on my machine.
I took the options and values from dxvk.conf on this repository and those exist but the d3d7 ones are from d7vk fork.
I can't see any log file on game's directories or any directory on .wine.
The logs are disabled by default?
To quote the issue template:
Log files
Please attach Proton or Wine logs as a text file:
- When using Proton, set the Steam launch options for your game to
PROTON_LOG=1 %command%and attach the correspondingsteam-xxxxx.logfile in your home directory.- When using regular Wine, use
wine game.exe > game.log 2>&1and attach the resultinggame.logfile.- On Windows, log files will usually appear next to the games exe or in its base folder.
Additionally set DXVK_LOG_LEVEL=info and DXVK_LOG_PATH=/wherever.
I fixed the problem, the dxvk.conf was conflicting with DXVK_HUD environment variable, removing it did the job done.
Thanks for help and have a nice day, sorry for this issue in the first place, it seem I was the issue, XD.
DXVK_HUDx2 2026-02DXVK_LOG_LEVEL=info`x1 2026-02DXVK_LOG_PATH=/wherever`.x1 2026-02PROTON_LOG=1x1 2026-02DXVK_CONFIG_FILEx1 2026-02WINEPREFIXx1 2026-02
Software information
Any game, any API (ddraw and d3d8 to d3d12)

I did those commands:
set --export --global DXVK_CONFIG_FILE $HOME/.wine/dxvk.confset --export --global WINEPREFIX $HOME/.wineset --export --global DXVK_HUD fullMy
dxvk.confhas these:d3d11.relaxedGraphicsBarriers = Trued3d9.cachedWriteOnlyBuffers = Falsedxvk.enableDescriptorBuffer = Truedxvk.disableNvLowLatency2 = Trued3d11.relaxedBarriers = Trued3d9.floatEmulation = Falsedxvk.latencySleep = Falsed3d7.emulateFSAA = Falsedxvk.lowerSinCos = Falsedxvk.useRawSsbo = Truedxvk.tearFree = Falsedxvk.hud = devinfo,fpsd3d9.hideAmdGpu = Truedxgi.hideAmdGpu = TrueThe

dxvk.confformat:Problem information
The
WINEPREFIXandDXVK_HUDworks perfectly fine but I can't say the same forDXVK_CONFIG_FILE, I also did reboots and still can't load or sees thedxvk.conffileSystem information