protonscr

GTA IV Complete Edition stops responding after random amount of playtime

dxvkclosed needs feedbackd3d9windowsprobably not our bug
doitsujin/dxvk#5570 · opened 2026-04-01 by MilesFox92 · updated 2026-06-17 · 15 comments · github
MMilesFox92 2026-04-01 github

During the gameplay of GTA IV's DLCs (The Ballad Of Gay Tony and The Lost And Damned) the game will freeze complete and stop responding, no matter if You are on a mission or not. This always happens after a random amount of playtime - sometimes it lets me play for just 15-20 minutes, and sometimes for almost an hour. There doesn't seem to be a specific action triggering that - so far it has happened during driving, during walking, right as I pressed "Look Behind" button in car, and after taking a Steam screenshot.
I've tried reverting to the 2023-2024 DXVK versions (because back then said issue was not happening. Though, I've had an RX6600 at that moment), but it did not help

Software information

Grand Theft Auto IV: Complete Edition + Fusion Fix

System information

  • GPU: AMD RX 9060 XT
  • Driver: 26.3.1
  • Windows 11
  • DXVK version: 2.7.1

Apitrace file(s)

  • I could not generate an Apitrace file because the game instantly crashes with the 0x0000005c error after putting the Apitrace .DLL files in the game directory.

Attaching the DXVK log in case it could help in any way
GTAIV_d3d9.log

KK0bin maintainer 2026-04-01 github

This is most likely a driver bug in AMDs Vulkan driver.

The fact that your game is modded and that it takes a random amount of time to reproduce it, makes it impossible to debug this either way without an apitrace.

DDeathWrench 2026-04-03 github

Installing any mod that adds or removes lines from an .ide/.wpl file mid playthrough will cause save corruption and crashes like this to happen. Only thing you can do is make a new game, the new save won't have this problem.

MMilesFox92 2026-04-03 github

I've made a new save in TLaD Story, and it still happens nonetheless (exclusively with DXVK installed - playing with native D3D9 renderer causes no such crashes)

MManReforged 2026-04-18 github

Currently experiencing the exact same thing but with a 9070 XT GPU.... the game just freezes with audio still playing, and I have to manually end task from TM. AMD needs to fix their shit. DX9's performance in this game is atrocious, DXVK is almost a necessity.

KK0bin maintainer 2026-04-22 github

We recently fixed a crash caused by DXVK memory management. Try the latest commit and report back.

IIPowderII 2026-05-03 github

Isn't khr present wait an issue here ?

BBlisto91 2026-05-03 github

Isn't khr present wait an issue here ?

No. It isn't supported by their driver

Jjaycampbell029-cmd 2026-05-14 github

Installing any mod that adds or removes lines from an .ide/.wpl file mid playthrough will cause save corruption and crashes like this to happen. Only thing you can do is make a new game, the new save won't have this problem.

This might explain issue of my custom peds in ped.ide and componentpeds.img

I don't freeze so much as it just crashes at random intervals.

Aalgardsbu 2026-05-18 github

Im currently also experiencing the same issue. I have a 9070 xt. Is there currently a solution other than reverting to DX9?

BBlisto91 2026-05-18 github

Not that we know of.

Aalgardsbu 2026-05-18 github

Okay. Thanks for such a quick reply

MManReforged 2026-06-08 github

Seems like the 26.6.1 driver fixed the issue. No crashes on my end so far.

BBlisto91 2026-06-08 github

@MilesFox92 can you confirm?

MMilesFox92 2026-06-08 github

I've played the game for 1.5 hours on the 26.6.1 driver and didn't crash as well. I'll do couple of more tests later just to be sure

BBlisto91 2026-06-17 github

Comment here again if it shows no to be the case

Nothing extracted yet.