Fps wont budge past 120 at 2k in fnv using nvr, at 4k its fine and clamps and works as intended, i tried 2k to get more perfomance but i cannot get past 120 fps.
changing my monitor res to 2k fixes this, but its strange that at 4k monitor settings the game clamps fps to 120 :/
I assume this is because your monitor refresh rate changes with the resolution and then the game vsyncs to it
i checked, this is not the case, when im at 4k my monitor is at 144hz, but ingame it clamps to 120, its very strange.
Post a dxvk log with it set to 4k
can you please guide me on how to generate this log?
It's in the issue template above
On Windows, DXVK log files will usually appear next to the games exe or in its base folder.
will be called (exename)_d3d9.log
I assume this doesn't happen with native d3d9?
Try adding d3d9.maxFrameRate = -1 in the dxvk.conf file
Doesn't happen on native d3d9, adding the setting doesn't change anything unfortunately.
And with d3d9.presentInterval = 0 ?
still the same
So far i've tried setting a fps cap in nvidia app control, RTSS, Nvtf, Nvr itself. still locked at 120
Can you post a new log with the configs above added?
PROTON_LOG=1x1 2026-05
Please describe your issue as accurately as possible. Include screenshots or videos when relevant.
If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
Software information
Name of the game, settings used etc. Include any mods or add-ons if applicable.
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%and attach the correspondingsteam-xxxxx.logfile in your home directory.wine game.exe > game.log 2>&1and attach the resultinggame.logfile.