I cannot reproduce this on Windows 11 25H2 26200.8457.
Although I have to use DXVK 2.6.2 because of my Vega 56 card. (no VK_KHR_maintenance5 extension, which is mandatory from 2.7 on)
Do you use fullscreen mode and just any resolution that is not your native monitor/desktop resolution causes this?
I tried fullscreen, borderless and windowed and used multiple non-native resolutions but couldn't reproduce.
Do you use fullscreen mode and just any resolution that is not your native monitor/desktop resolution causes this?
Yeah, full-screen + any non-native resolution.
I tried fullscreen, borderless and windowed and used multiple non-native resolutions but couldn't reproduce.
Two folks of our QA team got this result independently. Would probably be interesting to check other versions, to see if it's some regression.
I just reproduced this on with DXVK 2.6.2 on Windows (32-bit files dropped into game folder). The testing was done in fullscreen mode with a non-native resolution (in this case, 1280x960 on a 1080p monitor).
Fixed by https://github.com/doitsujin/dxvk/pull/5726. I tested it on Windows 11.
When you run the game on Windows at a non-native resolution and tab out of it, the game becomes unusable and being stuck as small window.
FWIW, we're having other windowing issues with this game in Proton, but for the sake of making things easier it would be nice to have it properly working on Windows, first.
Software information
Run Titan Quest Anniversary Edition (Steam game ID 475150) with the default launch option.
System information
Apitrace file(s)
fixme ?
Log files
With 4k monitor:
TQ_d3d11.log
TQ_dxgi.log
With 1080p monitor:
TQ_d3d11-first-dxvk.log
TQ_dxgi-first-dxvk.log