Can we please have a trace? I don't want to have to play GTA 4 for god knows how many hours to get to the same spot, just to find out that it's most likely an AMD driver bug anyway. Keep in mind that the RDNA1/2 driver is practically unsupported.
The parts of the game that I can easily test are fine on RADV and Nvidia.
https://drive.google.com/file/d/1TNPThsVW5WcpC9E6aZeyWEGkwco7andJ/view?usp=sharing
You might be right—I was experiencing some crashes with DXVK version 2.7.2. There are issues with the 32-bit version of DXVK on AMD systems; I looked into this on Gemini and noticed that there were no issues at all with the AMD version 25.10.2.
https://docs.google.com/document/d/1znEVjJJ3hz8Hs496B9W6UrFiDHAKcXcsK5m-oFZKtWk/edit?usp=sharing
I tried to troubleshoot the issue with Gemini; as you said, it's most likely a driver issue.
Getting the good old "You need access" on the Google Drive link.
Getting the good old "You need access" on the Google Drive link.
I fixed the links.
Thanks. Turns out there's a bug with legacy float emulation (which we don't use on RADV/Nvidia), so DXVK_CONFIG="d3d9.floatEmulation=Strict" should work around this for now.
Need to evaluate if we can use the strict path on AMD by default these days without losing perf.
Thanks. Turns out there's a bug with legacy float emulation (which we don't use on RADV/Nvidia), so
DXVK_CONFIG="d3d9.floatEmulation=Strict"should work around this for now.Need to evaluate if we can use the strict path on AMD by default these days without losing perf.
Adding “d3d9.floatEmulation = strict” to dxvk.conf completely solved the problem—thank you very much.
DXVK_CONFIG="d3d9.floatEmulation=Strict"x2 2026-06
Software information
System information
Apitrace file(s)
Log files
GTAIV_d3d9.log