RDNA1/2 on Windows
While this release will generally work, AMD's Windows driver for these GPUs no longer receives feature updates, can only use the slow legacy binding model, and suffers from severe performance issues that are not seen on any other driver. Affected users should stick to DXVK 2.x or consider moving to Linux.
From the release notes of 3.0. Seems like it performs just fine with native dx11, so just stick to that.
Well, that's what I'll do. I'm just testing, in case the FPS improves somewhere. For example, in Borderlands 2, DXVK really saved me.
Greetings, @RainSHEPARD
Would you care to check DXVK-GPLALL? Specifically latest, DXVK-GPLALL-2.6.7-1.
I would appreciate information about its performance.
Why?
Don't know about this particular case, but generally it has been a mixture of bad shader compiler and driver disabling DCC on everything for no reason. Can't really do much here, these are primarily driver issues.
Привет,@RainSHEPARD
Не могли бы вы проверить DXVK-GPLALL ? В частности, последнюю версию, DXVK-GPLALL-2.6.7-1 .
Я был бы признателен за информацию о его производительности.
162-164 fps
@RainSHEPARD
Thank you for your time.
Nothing extracted yet.
Win10, rx6700xt, r7 5800x
DX11 Bioshock - 198 FPS
DXVK 2.6.2 - 167 FPS
DXVK 3.0 - 95 FPS
Why?