Can you attach a savegame and go into some detail about how to reproduce the hang? "certain area" isn't very descriptive.
Might also be worth trying 595 or 610 drivers, 580 isn't that old but also not really tested with 3.0.
close source has no 610 yet, now stable is 595. I might give a try
This is save file https://www.mediafire.com/file/c3w38owzvsxwzro/ryza3-savefile.tar.gz/file do not know if this could work.
Save file seems at <wineprefix>/users/<user>/AppData/Local/KoeiTecmo/Atelier Ryza 3 DX/<ID>/
Use mouse middle click to fast travel to Ashra-am Baird Outskirts -> Forgetten Village -> walk the upstair road right next to you will trigger. But I usually trigger only by fast travel. You need to go to the certain location if you are already at there. now currently is 100% re-produce by 3.0/latest master, or built by myself.
---update---
After test nvidia 595.84, the crash seems gone. so I am for now using 595 and trying if issue stil happened.
Also add some info for my game env.
Running windows steam under gamescope (I just not happy with proton setup, but still use if necessary)
steam open with big picture mode. just like the linux steam big picture mode. but with windows steam.
Yeah, can't repro on my end on 595 either, nor on NVK or RADV for that matter. Just gonna write this off as a 580 bug.
Thanks for providing the save so quickly though, that always helps.
Nothing extracted yet.
Please describe your issue as accurately as possible. Include screenshots or videos when relevant.
I have already test artifact from https://github.com/doitsujin/dxvk/actions/runs/28372178506 and still hang with error
I have enable DXVK/wine log nothing output when that issue happeend
This issue did not happened in dxvk 2.7.1 in same area.
Software information
Linux
Ubuntu 22.04
Atelier_Ryza_3
Run game under gamescope
System information