The former yes. Bitness is dependent on the application.
The former yes. Bitness is dependent on the application.
That's very helpful, thanks for the quick response.
What happens if you replace the original (say, DirectX) .dll with a DXVK .dll of the wrong bitness?
You shouldn't replace any system dll's on Windows with dxvk if that is what you mean. Will end badly.
But besides that, placing a wrong bitness dll next to a games exe will just have it ignore it.
d3d9.dllx1 2026-07
Hi, noob here.
I've a potentially dumb question about DXVK.
Do I choose the 32-bit d3d9.dll because the game is 32-bit?
Or the 64-bit d3d9.dll because my OS is 64-bit?
How does it work?
Thanks!