protonscr

GTA Vice City Ped Issues

dxvkopen needs feedbackd3d9windowsd3d8
doitsujin/dxvk#5784 · opened 2026-07-09 by CanerKaraca23 · updated 2026-07-21 · 21 comments · github
CCanerKaraca23 2026-07-09 github

Please describe your issue as accurately as possible. Include screenshots or videos when relevant.

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows

Software information

Name of the game, settings used etc. Include any mods or add-ons if applicable.

System information

  • GPU: RTX 3050 Mobile
  • Driver: 610.74
  • Wine version: -
  • DXVK version: 3.0.1

gta-vc_d3d9.log

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KK0bin maintainer 2026-07-09 github

Please make an apitrace.

CCanerKaraca23 2026-07-09 github

Please make an apitrace.

https://anonfilesnew.com/s/pkyw6uPwsLB

Ddoitsujin maintainer 2026-07-10 github

what even is the issue here?

BBlisto91 2026-07-10 github

The NPCs on the sidewalk are a single color

Ddoitsujin maintainer 2026-07-10 github

and they're supposed to be... different? wined3d looks the same here.

BBlisto91 2026-07-10 github

Ye they should just have regular body and clothes textures afaik (don't have the game in front of me right now)

WWinterSnowfall 2026-07-10 github

Can't say I'm able to reproduce, looks all good here:

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WWinterSnowfall 2026-07-10 github

The provided trace is d3d9, while the game is d3d8. I suppose there are some mods at play here. The issue is also baked into the trace, I can see it on playback.

BBlisto91 2026-07-10 github

@CanerKaraca23 please mention any mods or add-ons used

CCanerKaraca23 2026-07-10 github

The provided trace is d3d9, while the game is d3d8. I suppose there are some mods at play here. The issue is also baked into the trace, I can see it on playback.

I am using d3d8tod3d9 wrapper from Ultimate Asi Loader.

CCanerKaraca23 2026-07-10 github

@CanerKaraca23 please mention any mods or add-ons used

@Blisto91 Looks like the issue is mip-mapping. GTA VC doesn't have mip-mapping feature natively. So we are using ViceMips mod for it and use custom textures like from here that supports mip-mapping. I don't know what happened but first, it was only ped issue but after, everywhere broken. Without the ViceMips mod, it's fine.

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DDeathWrench 2026-07-12 github

@CanerKaraca23 please mention any mods or add-ons used

@Blisto91 Looks like the issue is mip-mapping. GTA VC doesn't have mip-mapping feature natively. So we are using ViceMips mod for it and use custom textures like from here that supports mip-mapping. I don't know what happened but first, it was only ped issue but after, everywhere broken. Without the ViceMips mod, it's fine.

You can try dxwrapper, it has an option to generate mip maps, can use as an alternative to that mod and also to see if it still happens with it.

CCanerKaraca23 2026-07-12 github

@CanerKaraca23 please mention any mods or add-ons used

@Blisto91 Looks like the issue is mip-mapping. GTA VC doesn't have mip-mapping feature natively. So we are using ViceMips mod for it and use custom textures like from here that supports mip-mapping. I don't know what happened but first, it was only ped issue but after, everywhere broken. Without the ViceMips mod, it's fine.

You can try dxwrapper, it has an option to generate mip maps, can use as an alternative to that mod and also to see if it still happens with it.

But It's not applicable with dxvk.

Mmirh 2026-07-12 github

You can use both pretty easily https://github.com/elishacloud/dxwrapper/issues/474
Even though I'm not sure how much it could help understanding the issue

CCanerKaraca23 2026-07-12 github

You can use both pretty easily elishacloud/dxwrapper#474 Even though I'm not sure how much it could help understanding the issue

I am not meaning using both, i mean using mipmap with dxvk.

DDeathWrench 2026-07-13 github

But It's not applicable with dxvk.

You can use dxwrapper with dxvk.

CCanerKaraca23 2026-07-13 github

But It's not applicable with dxvk.

You can use dxwrapper with dxvk.

I know i can use, i am saying using in-built mipmap feature with dxvk lol

BBlisto91 2026-07-21 github

@CanerKaraca23 Am i misunderstanding something about this issue? It looks the same broken on Windows even without dxvk when using the ViceMips and Textures from the mixmods.com site you linked.
This is on a 7900 XTX

Windows without dxvk Image
CCanerKaraca23 2026-07-21 github

@CanerKaraca23 Am i misunderstanding something about this issue? It looks the same broken on Windows even without dxvk when using the ViceMips and Textures from the mixmods.com site you linked. This is on a 7900 XTX

Windows without dxvk
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You need mipmapped textures GTA VC textures are not mipmapped, it's available on the website that i sent link, you can install it via modloader.

Also you can use this (peds only, the link i sent before it's all textures mipmapped) https://www.mixmods.com.br/2019/04/vc-a-i-upscaled-weapon-textures/

BBlisto91 2026-07-21 github

Yes I've replaced the games files with the textures from the mixmods.com link like it says can be done

CCanerKaraca23 2026-07-21 github

Yes I've replaced the games files with the textures from the mixmods.com link like it says can be done

Okay, then try the second mod that i sent? Your game shouldn't be like that. Are you sure you properly installed the mod? You need asi loader and modloader.

Nothing extracted yet.