protonscr

Ghost Recon Breakpoint: Artifacts on Red dots

dxvkclosed d3d11can't reproduce
doitsujin/dxvk#5838 · opened 2026-08-11 by BlueGen3sis · updated 2026-08-20 · 6 comments · github
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BBlueGen3sis 2026-08-11 github

Red Dots exhibit severe artifacting when aiming and with DXVK version 3.0.2 and above, no issues with 2.7.1

https://github.com/user-attachments/assets/fb9b8e1d-a6cd-4c2e-90e5-f4003e1692d0

Software information

Ghost Recon Breakpoint, high settings.

System information

  • GPU: RTX 3060
  • Driver: 610.43.03
  • Wine version: 11
  • DXVK version: 3.0.2

Apitrace file(s)

https://drive.google.com/file/d/19HaKlA73c8HUzqxBsRsLWVY9WdGIwlsZ/view

Log files

steam-2231380.log

Ddoitsujin maintainer 2026-08-11 github

First of all, thanks for providing a trace instead of spamming thousands of lines of AI vomit, bit of a rarity these days.

Annoyingly the problem doesn't reproduce when replaying the trace. Can you test if setting both env vars PROTON_HIDE_NVIDIA_GPU=1 DXVK_CONFIG="dxgi.hideNvidiaGpu=True" helps? The game uses UAV overlap and this whole issue looks like a synchronization bug of some sorts which could be caused by that.

BBlueGen3sis 2026-08-11 github

I tried them, they didn't fix it.

BBlisto91 2026-08-11 github

Have not been able to reproduce with either the trace or ingame on a AMD 7900 XTX at least.

BBlueGen3sis 2026-08-11 github

After testing out different Proton-CachyOS versions, i found that the last version which did not have this issue was Version 11.0-20260602 and it only started to occur with DXVK 3.0 and above

BBlisto91 2026-08-12 github

Thanks. Will try to give it a go on Nvidia here later.

BBlueGen3sis 2026-08-20 github

Updating the nvidia drivers to 610.57.04 fixed this issue, but not the water one.