protonscr

Alan Wake doesn't launch

dxvkclosed
doitsujin/dxvk#605 · opened 2018-08-26 by LeJimster · updated 2018-08-27 · 6 comments · github
LLeJimster 2018-08-26 github

I get this error message if I try to launch the game:
alanwake-dxvk-error

Software information

Alan Wake

System information

  • GPU: AMD RX Vega 56
  • Driver: mesa 18.3.0-devel
  • Wine version: wine-staging-nine 3.13.1-1
  • DXVK version: 0.70

Apitrace file(s)

https://drive.google.com/open?id=1ET6N1c4Cn6L9lXjbOY9mUhfJauTY6Q4G

Log files

  • d3d11.log: file contains nothing
  • dxgi.log: file contains nothing
Ddoitsujin maintainer 2018-08-26 github

If the log files are empty, the game does not even use DXVK.

LLeJimster 2018-08-26 github

Will it show anything in the log if the game isn't even starting? Let me know anything else I can provide, I do believe the game supports DX11, but possibly I'm wrong it might be DX10.

Ddoitsujin maintainer 2018-08-26 github

If it at least tries to create a DXGI factory, it will log the DXVK version, app name, and some stuff about your GPU into your dxgi.log. That is, if you didn't disable logging for dxvk.

SScarecrowDM 2018-08-27 github

Alan Wake is D3D9 only.

LLeJimster 2018-08-27 github

Seems like I was reading rumour articles. Finally found one that confirmed it was dx9 (there had been rumours of dx10/dx11 for the PC port at the time)

Closing this then.

KK0bin maintainer 2018-08-27 github

Steams system requirements list DirectX 10 as a requirement and PCGamingwiki also lists Direct3D 10.

Nothing extracted yet.