protonscr

Doom 2016 - Rendering issues

dxvkclosed invalid
doitsujin/dxvk#628 · opened 2018-09-09 by Ahmed-E-86 · updated 2018-09-18 · 6 comments · github
AAhmed-E-86 2018-09-09 github

I couldn't run Doom 2016 with Mesa 18.1.7 or Mesa 18.1.8, so I tried Mesa 18.2.0-1 and the game started but it look so weird, and I can hear the menu sounds but I can't see the menu.

The game looks like this in the intro :

screenshot_20180909_094716

And looks like that when loading (it is green instead of red):

screenshot_20180909_095155

And looks like that in the menu (The red covers every thing and I can't see the menu) :

screenshot_20180909_095307

Software information

Doom 2016.

System information

  • Operating system: Manjaro KDE (the latest version).
  • GPU: AMD HD 8750M
  • Driver: 18.2.0-1
  • Wine version: 3.15 staging
  • DXVK version: 0.71

Apitrace file(s)

  • I don't know how to record opengl games, and I only use Linux right now.

Log files

The game doesn't use DXVK.

I am sorry to post my issue here but I just hope that may be someone here might help me.

Hhathlife 2018-09-09 github

doom 2016 uses vulkan directly.

Ahmed [email protected] 于 2018年9月9日周日 16:13写道:

I couldn't run Doom 2016 with Mesa 18.1.7 or Mesa 18.1.8, so I tried Mesa
18.2.0-1 that fixes and the game started but it look so weird, and I can
hear the menu sounds but I can't see the menu.
The game looks like this in the intro :

[image: screenshot_20180909_094716]
https://user-images.githubusercontent.com/29783425/45262490-ff94f600-b417-11e8-8a82-640adb21ecdb.png
And looks like that when loading:

[image: screenshot_20180909_095155]
https://user-images.githubusercontent.com/29783425/45262502-2f43fe00-b418-11e8-83fc-40d16393262a.png
And looks like that in the menu:

[image: screenshot_20180909_095307]
https://user-images.githubusercontent.com/29783425/45262506-3c60ed00-b418-11e8-94ce-9a692726e57e.png
Software information

Doom 2016.
System information

  • GPU: AMD HD 8750M
  • Driver: 18.2.0-1
  • Wine version: 3.15 staging
  • DXVK version: 0.71

Apitrace file(s)

  • I don't know how to record opengl game.

Log files

The game doesn't use DXVK.

I am sorry to post my issue here but I just hope that may be someone here
might help me.


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Ddoitsujin maintainer 2018-09-09 github

The game doesn't use DXVK.

And since it doesn't, this is not the right place to report your issue. I'd recommend filing a Mesa bug since this is likely related to your GPU, the game works fine on my RX 480 with both OpenGL and Vulkan.

AAhmed-E-86 2018-09-09 github

I will report my bug in Mesa, sorry for any inconvenient.

AAhmed-E-86 2018-09-17 github

Using Wine-stable instead of Wine-staging fixed rendering issues with OpenGL in Doom. I hope this could help someone else with the same problem, and I'm sorry for posting my issue here.

AAhmed-E-86 2018-09-18 github

Wine-staging 3.16-1 still has the same problem, may be they will add it in the next release.

Upstream links