Never had that issue, and DXVK doesn't even use any dl functions. Are you using the DXVK DLLs or a custom winelib build?
I simply use the WineHQ official packages and winetricks to install dxvk (using "dxvk" verb, no specific number). I will check if there is anything fishy with winelib.
winetricks uses the mingw-built DLLs, so that shouldn't be an issue.
Anyway, it might be worth trying to figure out what ld is trying to do, but I frankly have no idea how to do that. This is an extremely strange issue and to be honest, I don't think this is a bug.
Thank you, I had libwine and libwine:i386 1.8.7 installed from an earlier WINE install that came directly from Debian. Apparently installing winehq-devel on top of that does not get rid of libwine. apt purge libwine libwine:i386 fixed the issue and now Witcher starts normally with and without DXVK.
Okay, thanks for the quick feedback.
Ah, I spoke too soon. It started once without and once with DXVK. But now it doesn't start reliably anymore, with the same error. Non-DXVK still works, but with DXVK it won't start. it spit out the same error. I don't know what it could be at this point. Only the WINE packages themselves are installed now:
ii wine-devel 3.15.0~stretch amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-devel-amd64 3.15.0~stretch amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-devel-i386:i386 3.15.0~stretch i386 WINE Is Not An Emulator - runs MS Windows programs
ii winehq-devel 3.15.0~stretch amd64 WINE Is Not An Emulator - runs MS Windows programs
Nothing else relating to WINE. Out of 10 starts, 8 times it will produce the ld.so error, one time this:
*** Error in `witcher3.exe': corrupted size vs. prev_size: 0x000000007cab4eb0 ***
======= Backtrace: =========
/lib/x86_64-linux-gnu/libc.so.6(+0x70bfb)[0x7f7bd28b7bfb]
/lib/x86_64-linux-gnu/libc.so.6(+0x76fc6)[0x7f7bd28bdfc6]
/lib/x86_64-linux-gnu/libc.so.6(+0x773b8)[0x7f7bd28be3b8]
/lib/x86_64-linux-gnu/libc.so.6(+0x78dfa)[0x7f7bd28bfdfa]
/lib/x86_64-linux-gnu/libc.so.6(__libc_malloc+0x54)[0x7f7bd28c1f64]
/lib/x86_64-linux-gnu/libc.so.6(_IO_file_doallocate+0x72)[0x7f7bd28ada62]
/lib/x86_64-linux-gnu/libc.so.6(_IO_doallocbuf+0x46)[0x7f7bd28bba76]
/lib/x86_64-linux-gnu/libc.so.6(+0x72be4)[0x7f7bd28b9be4]
/lib/x86_64-linux-gnu/libc.so.6(fread+0x99)[0x7f7bd28aead9]
/usr/lib/x86_64-linux-gnu/libXau.so.6(+0x181d)[0x7f7bcdacc81d]
/usr/lib/x86_64-linux-gnu/libXau.so.6(XauReadAuth+0x14)[0x7f7bcdacc914]
/usr/lib/x86_64-linux-gnu/libXau.so.6(XauGetBestAuthByAddr+0xa2)[0x7f7bcdacc4b2]
/usr/lib/x86_64-linux-gnu/libxcb.so.1(+0x10070)[0x7f7bcdcdf070]
/usr/lib/x86_64-linux-gnu/libxcb.so.1(+0x101ed)[0x7f7bcdcdf1ed]
/usr/lib/x86_64-linux-gnu/libxcb.so.1(xcb_connect_to_display_with_auth_info+0x38b)[0x7f7bcdcded1b]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XConnectXCB+0x1aa)[0x7f7bcdf38e8a]
/usr/lib/x86_64-linux-gnu/libX11.so.6(XOpenDisplay+0xb2)[0x7f7bcdf29bc2]
/opt/wine-devel/bin/../lib64/wine/winex11.drv.so(+0x59f08)[0x7f7bce4e1f08]
/opt/wine-devel/bin/../lib64/wine/winex11.drv.so(X11DRV_WindowPosChanging+0x42f)[0x7f7bce4da71f]
/opt/wine-devel/bin/../lib64/wine/user32.dll.so(+0xc99a9)[0x7f7bd125e9a9]
/opt/wine-devel/bin/../lib64/wine/user32.dll.so(+0xc4b50)[0x7f7bd1259b50]
/opt/wine-devel/bin/../lib64/wine/user32.dll.so(CreateWindowExW+0xb9)[0x7f7bd1252199]
[0x140c6489c]
And one time it will work fine. It's very esoteric. If I switch all the DLL overrides to "builtin" and then to "native" it seems to start again after two or three attempts.
Edit: There is a third permutation: Sometimes it does start, but doesn't actually work, instead displaying a black screen and in the console:
info: VK_KHR_swapchain
err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented
err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented
err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented
err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented
err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented
err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented
err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented
err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented
warn: D3D11Device: No matching border color found for (1e+010,1e+010,1e+010,1e+010)
warn: DXGI: MakeWindowAssociation: Ignoring flags
info: DxgiVkPresenter: Recreating swap chain:
Format: VK_FORMAT_B8G8R8A8_UNORM
Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
Buffer size: 1920x1080
0037:fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
Well, whatever this is, I can't help you, sorry. This is not a general DXVK issue.
I'd just like to add that I installed a completely fresh setup with plain Debian stretch, Nvidia's driver 396.54 from Nvidia's website and WINE 3.15 from WineHQ. So the issue must be triggered by something in the latter two, or it is hardware failure, even though other Vulkan things work.
WINE 3.14-staging from Lutris crashes as well on this title with DXVK 0.71, the error being:
info: VK_KHR_swapchain
wine client error:36: write: Bad file descriptor
The strace shows:
2626 write(41, "\6\0\0\0\0\0\0\0\0\0\0\0\377\377\377\377\5\0\0\300\0\0\0\0\0\0\0\0\0\0\0\0"..., 64) = -1 EBADF (Bad file descriptor)
2626 write(2, "wine client error:30: ", 22) = 22
2417 <... poll resumed> ) = 1 ([{fd=11, revents=POLLIN}])
2626 write(2, "write: Bad file descriptor\n", 27) = 27
I can't find a FD or something that is 41 at this point. I give up now.
I did not give up, I did some final tests. Installed a completely separate distro (Arch Linux), also with Wine 3.15 and Nvidia 396.54. Tried a different PC. It also crashes with DXVK but runs without it.
On the Debian side at least I get a backtrace now, attached. Now I give up :smirk:
backtrace.txt
Check ulimit -aH, seems debian stretch have low hard files descriptors limit.
It's correct that the nofile limit is low, I increased it to 100000 from 1024, but the crashes remain. witcher3.exe only uses 326 file handles by the time it freezes or crashes.
Then it can be glibc version issue. Can you try build wine from source?
Note that it can build bad version if there too many configure warnings. This should be normal enough:
configure: OpenCL 64-bit development files not found, OpenCL won't be supported.
configure: libhal 64-bit development files not found, no legacy dynamic device support.
configure: OSS sound system found but too old (OSSv4 needed), OSS won't be supported.
configure: vkd3d 64-bit development files not found, Direct3D 12 won't be supported.
I have never built a WoW64 Wine (I think that's what would be required even though Witcher is 64-bit?) I can try doing that, but I presume it will take some time.
Yes w3 is 64-bit game, so use configure like this:
../configure --prefix=/path/to/new_wine --enable-win64
It looks like I can't build a proper WoW64 on Debian 9 with multiarch. Many of the 32-bit libs can't be installed alongside the 64-bit ones. I will try with only a 64-bit build, hoping that nothing inside Witcher 3 needs 32-bit support.
--enable-win64 should require less 32bit libs and there should be working combination.
I've tried to include as many dependencies as possible. My build can't start the game at all, it exits the same way as the WineHQ package. I will set up a completely fresh Wine prefix, one for my version, one for the WineHQ one, to make absolutely sure.
OK, some progress. In a fresh WINEPREFIX I can run the game exactly once with DXVK. After that, it simply crashes, backtrace attached. This even with my own build of Wine.
If I go back to builtin, the game works again. As soon as I switch back to native (DXVK), it crashes again. I will try to do a diff of a virgin WINEPREFIX vs. a "tainted" one.
Here is the diff of the drive_c part of the two prefixes. I found suspicious:
Only in wine64mywine/drive_c/GOG Games/The Witcher 3 Wild Hunt GOTY/content: metadata.store.stamp
Only in wine64mywine/drive_c/windows/temp: _dxvk
But that _dxvk directory is empty and metadata.store.stamp might be automatically created the first time the game starts. Deleting them doesn't change anything.
Meanwhile it's so that out of 10 starts, maybe 1 or 2 succeed with DXVK. 10 out of 10 succeed without DXVK.
I uploaded a video of what it looks like. This is back with the 396.51 driver, but .54 behaves exactly the same. The stutter in the later part is because of my inadequate recording laptop, it doesn't stutter on screen.
Vulkan creation crashes, looks like some issue with Vulkan in you system. Is native Vulkan apps works?
Yes, native Vulkan works fine, tested with Mad Max. DOOM via Proton also works. Dolphin works as well. Generally everything works, just not vanilla Wine+DXVK on this title :) I will try the Stories Untold demo so I have another DX11 title to compare with, I think it uses DX11.
Stories Untold Demo crashes with DXVK as well, but reliably, every time. So it might be completely unrelated. It starts reliably without DXVK. The full version on Steam via Proton runs fine. Now looking for other DX11 things to try. Will try Seven: The Days Long Gone demo since that used to have a platinum rating, and the Overload demo since that has optional DX11 shaders.
I see similar issue when more than one thread have gl initialization code though glad. And parallel gl\glx dlopen() happens. Do not know how to easily check it in your case.
May be add something like
dlopen("libvulkan.so", RTLD_NOW | RTLD_GLOBAL);
dlopen("libGL.so", RTLD_NOW | RTLD_GLOBAL);
at wine`s main(), so they loads at process creation and waits operation to complete, other loads should be thread safe.
I can't find Wine's proper main(), where would I patch that in?
More results: Seven: The Days Long Gone also displays these problems. First launch worked flawlessly, second launch:
0155:err:seh:call_stack_handlers invalid frame b2721a0 (0xada2000-0xb270000)
0155:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.
wine client error:155: write: Bad file descriptor
info: Game: Seven-Win64-Shipping.exe
info: DXVK: v0.71
0153:err:ntdll:RtlpWaitForCriticalSection section 0x7bd0a040 "../../../dlls/ntdll/loader.c: loader_section" wait timed out in thread 0153, blocked by 0148, retrying (60 sec)
But it will endlessly retry without success. Third launch:
15b:fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x60ebb0,0x00000000), stub!
015b:fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",1,0x60ebb0,0x00000000), stub!
015b:fixme:win:EnumDisplayDevicesW ((null),1,0x60ef00,0x00000000), stub!
015b:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
015b:fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
015b:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
Fourth run, gets to splash screen, then:
Inconsistency detected by ld.so: dl-close.c: 207: _dl_close_worker: Assertion `(*lp)->l_idx >= 0 && (*lp)->l_idx < nloaded' failed!
016a:fixme:ver:GetCurrentPackageId (0x5ffd50 (nil)): stub
Fifth run:
*** Error in `C:\GOG Games\Seven The Days Long Gone Demo\Seven\Binaries\Win64\Seven-Win64-Shipping.exe': corrupted double-linked list (not small): 0x000000007de77df0 ***
======= Backtrace: =========
/lib/x86_64-linux-gnu/libc.so.6(+0x70bfb)[0x7f6fd866bbfb]
/lib/x86_64-linux-gnu/libc.so.6(+0x76fc6)[0x7f6fd8671fc6]
/lib/x86_64-linux-gnu/libc.so.6(+0x798d9)[0x7f6fd86748d9]
/lib/x86_64-linux-gnu/libc.so.6(__libc_malloc+0x54)[0x7f6fd8675f64]
/usr/lib/x86_64-linux-gnu/libvulkan.so.1(+0x70bc)[0x7f6fd21cb0bc]
/usr/lib/x86_64-linux-gnu/libvulkan.so.1(+0x9464)[0x7f6fd21cd464]
/usr/lib/x86_64-linux-gnu/libvulkan.so.1(+0x736e)[0x7f6fd21cb36e]
/usr/lib/x86_64-linux-gnu/libvulkan.so.1(vkCreateDevice+0xed)[0x7f6fd21d51bd]
/opt/mywine/bin/../lib64/wine/winevulkan.dll.so(wine_vkCreateDevice+0x2df)[0x7f6fd562035f]
[0x6f215d09]
Sixth run: Starts and runs just fine. No caches were deleted between runs, no fresh installs, just started Seven.exe over and over.
Can you run it under strace -f ? And we see if there any multi-threaded gl\vk initialization.
Yes:
This is from Seven, not Witcher 3. Witcher 3 crashes immediately when DXVK is enabled and strace is running it.
Does strace produces any output when crashed with Witcher 3?
Crashes from Seven seems different. There:
4971 open("/usr/share/X11/XErrorDB", O_RDONLY) = 70
4971 fstat(70, {st_mode=S_IFREG|0644, st_size=42077, ...}) = 0
4971 read(70, "!\n! Copyright 1993, 1995, 1998 "..., 42077) = 42077
4971 close(70) = 0
4971 write(2, "X Error of failed request: BadL"..., 95) = 95
4971 write(2, "Major opcode of failed request: "..., 36) = 36
4971 write(2, " (X_ForceScreenSaver)\n", 22) = 22
4971 write(2, " ", 2) = 2
4971 write(2, "Serial number of failed request:"..., 36) = 36
4971 write(2, "\n ", 3) = 3
4971 write(2, "Current serial number in output "..., 43) = 43
4971 write(2, "\n", 1) = 1
You can use strace -f -s [strsize] to rise printing string size limit to see whole thing. It looks like game tries to disable screensaver and crashes, problem with Xorg, libx11, libxss or libxcb.
We need strace from W3, which crashed in vkCreateDevice.
Trace of a page fault that gave this message in the console:
*** Error in `witcher3.exe': corrupted size vs. prev_size: 0x000000007e876310 ***
======= Backtrace: =========
/lib/x86_64-linux-gnu/libc.so.6(+0x70bfb)[0x7f2f34278bfb]
/lib/x86_64-linux-gnu/libc.so.6(+0x76fc6)[0x7f2f3427efc6]
/lib/x86_64-linux-gnu/libc.so.6(+0x773b8)[0x7f2f3427f3b8]
/lib/x86_64-linux-gnu/libc.so.6(+0x78dfa)[0x7f2f34280dfa]
/lib/x86_64-linux-gnu/libc.so.6(__libc_malloc+0x54)[0x7f2f34282f64]
/usr/lib/x86_64-linux-gnu/libGLX_nvidia.so.0(+0xb20d9)[0x7f252d4050d9]
Trace of our old friend:
*** Error in `witcher3.exe': munmap_chunk(): invalid pointer: 0x00007fc75fb2d920 ***
Inconsistency detected by ld.so: dl-open.c: 274: dl_open_worker: Assertion `_dl_debug_initialize (0, args->nsid)->r_state == RT_CONSISTENT' failed!
Trace of a new issue that happens only under strace. An additional crash scenario appears perhaps 9 out of 10 times:
wine: Unhandled page fault on read access to 0xffffffffffffffff at address 0x7f9096edebf5 (thread 0009), starting debugger...
Can't attach process 0008: error 5
With a GUI dialog from Wine saying that WineDbg couldn't attach to the process. This doesn't happen without strace.
I can add that Ubuntu 16.04 on the same hardware runs it fine and reliably every time with DXVK. But not Arch or Debian 9. Maybe the package lists help, although on Debian I have many more libraries and -dev packages due to compiling things, so it's noisy.
Vulkan loads only from main thread, so it's not my case.
This very likely some bug in driver\libs\env. It's crashed from nvidia code nearly reading /proc/driver/nvidia/params:
5111 open("/proc/driver/nvidia/params", O_RDONLY) = 27
5111 fstat(27, {st_mode=S_IFREG|0444, st_size=0, ...}) = 0
5111 read(27, "Mobile: 4294967295\nResmanDebugLevel: 4294967295\nRmLogonRC: 1\nModifyDeviceFiles: 1\nDeviceFileUID: 0\nDeviceFileGID: 0\nDeviceFileMode: 438\nUpdateMemoryTypes: 4294967295\nInitializeSystemMemoryAllocations: 1\nUsePageAttributeTable: 4294967295\nEnableMSI: 1\nMapRegistersEarly: 0\nRegisterForACPIEvents: 1\nChec"..., 1024) = 564
5111 close(27) = 0
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 27
5111 fcntl(27, F_SETFD, FD_CLOEXEC) = 0
5111 ioctl(15, _IOC(_IOC_READ|_IOC_WRITE, 0x46, 0x4e, 0x38), 0x212c580) = 0
5111 mmap(NULL, 524288, PROT_READ|PROT_WRITE, MAP_SHARED, 27, 0) = 0x7f787a3e3000
5111 close(27) = 0
5111 ioctl(15, _IOC(_IOC_READ|_IOC_WRITE, 0x46, 0x57, 0x38), 0x212c600) = 0
5111 clock_gettime(CLOCK_MONOTONIC, {tv_sec=1305, tv_nsec=745628330}) = 0
5111 clock_gettime(CLOCK_MONOTONIC, {tv_sec=1305, tv_nsec=745655860}) = 0
5111 --- SIGSEGV {si_signo=SIGSEGV, si_code=SI_KERNEL, si_addr=NULL} ---
I'm not 100% sure this signal cause issues, it's handled somehow (must be crash handler which prints the error). But later there
5113 tgkill(5111, 5111, SIGUSR1) = 0
...
5113 tgkill(5122, 5129, SIGQUIT <unfinished ...>
...process cleanup code and exit.
You can extend string limit further and compare params ("Mobile: 4294967295\nResmanDebugLevel:...") with Ubuntu. BTW driver installed from nvidia installer or from some repo?
Thank you. It's driver 396.54 in both cases, directly from Nvidia on Debian, from the PPA on Ubuntu.
I can report success on Arch meanwhile, it seems it didn't like something about its earlier Wine prefix and crashed Witcher before it even initialized the display. After installing in a new prefix on Arch it starts reliably using DXVK. There are bad audio issues (not the usual crackling but audio dropouts and volume drops, sounds almost like it's breaking my hardware) but I think that has nothing to do with Wine.
Will do an Ubuntu trace.
Audio issues on Arch are caused by an OpenAL bug, downgrading the openal package to the previous version helps.
You can use just cat /proc/driver/nvidia/params to compare params.
I barely remember that nvidia driver split to several packages in debian, like nvidia-uvm, nvidia-modeset etc. This system may not match well with official installer. Check if there some nvidia packages installed from repo, they can interfere with official driver.
Also you can check sudo journalctl -n 100 if something useful printed there at crash time.
Here is a trace of a successful execution on Ubuntu.
On the Ubuntu side, there are four Nvidia packages automatically installed:
ii bbswitch-dkms 0.8-3ubuntu1 amd64 Interface for toggling the power on NVIDIA Optimus video cards
ii libcuda1-396 396.54-0ubuntu0~gpu16.04.1 amd64 NVIDIA CUDA runtime library
ii nvidia-396 396.54-0ubuntu0~gpu16.04.1 amd64 NVIDIA binary driver - version 396.54
ii nvidia-opencl-icd-396 396.54-0ubuntu0~gpu16.04.1 amd64 NVIDIA OpenCL ICD
ii nvidia-prime 0.8.2 amd64 Tools to enable NVIDIA's Prime
ii nvidia-settings
/proc/driver/nvidia/params on are identical on Ubuntu and Debian.
There are no package leftovers from a package-installed Nvidia driver on Debian, the currently installed one used the Nvidia installer from their website. The only thing that was previously there (and is blacklisted) is Nouveau:
ii libdrm-nouveau2:amd64 2.4.74-1 amd64 Userspace interface to nouveau-specific kernel DRM services -- runtime
ii libdrm-nouveau2:i386 2.4.74-1 i386 Userspace interface to nouveau-specific kernel DRM services -- runtime
ii xserver-xorg-video-nouveau 1:1.0.13-3 amd64 X.Org X server -- Nouveau display driver
But if I try to remove those, it removes half my system. Nothing interesting in journalctl.
Edit: It seems to run slightly more reliably using Proton 3.7 with compatdata from DOOM. The symptoms there are mostly black screen. But it that happens "only" about 5 out of 10 times. When it does start, it runs great. I have also seen Inconsistency detected by ld.so: dl-open.c: 274: ... once.
One obvious difference what I can see, with Ubuntu at some point additional thread that uses /dev/nvidia spawned
5111 open("/sys/devices/system/cpu/online", O_RDONLY|O_CLOEXEC) = 14
5111 open("/sys/devices/system/cpu/online", O_RDONLY|O_CLOEXEC) = 14
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 15
5111 open("/sys/devices/system/memory/block_size_bytes", O_RDONLY) = 17
5111 stat("/dev/nvidia-modeset", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 254), ...}) = 0
5111 open("/dev/nvidia-modeset", O_RDWR|O_CLOEXEC) = 17
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 18
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 19
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 20
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 20
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 20
5111 open("/dev/dri", O_RDONLY|O_NONBLOCK|O_DIRECTORY|O_CLOEXEC) = 20
5111 open("/dev/dri/renderD128", O_RDWR|O_CLOEXEC) = 21
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 20
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 20
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 22
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 22
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 22
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 23
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 24
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 25
5111 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
5111 open("/dev/nvidia0", O_RDWR) = 26
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 27
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 27
5111 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
5111 open("/dev/nvidiactl", O_RDWR) = 27
5148 stat("/dev/null", {st_mode=S_IFCHR|0666, st_rdev=makedev(1, 3), ...}) = 0
5148 open("/sys/devices/system/cpu/online", O_RDONLY|O_CLOEXEC) = 5
5148 stat("/dev", {st_mode=S_IFDIR|0755, st_size=3720, ...}) = 0
2149 open("/sys/devices/system/cpu/online", O_RDONLY|O_CLOEXEC) = 14
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 15
2149 open("/sys/devices/system/memory/block_size_bytes", O_RDONLY) = 16
2149 stat("/dev/nvidia-modeset", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 254), ...}) = 0
2149 open("/dev/nvidia-modeset", O_RDWR|O_CLOEXEC) = 16
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 17
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 18
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 19
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 19
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 19
2149 open("/dev/dri", O_RDONLY|O_NONBLOCK|O_DIRECTORY|O_CLOEXEC) = 19
2149 open("/dev/dri/renderD128", O_RDWR|O_CLOEXEC) = 20
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 19
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 19
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 21
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 21
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 21
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 22
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 23
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 24
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 25
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 26
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 26
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 26
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 27
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 28
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 29
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 31
2149 stat("/dev/nvidia0", <unfinished ...>
2149 open("/dev/nvidia0", O_RDWR <unfinished ...>
2149 stat("/dev/nvidiactl", <unfinished ...>
2149 open("/dev/nvidiactl", O_RDWR <unfinished ...>
=== New NVIDIA thread:
2184 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2184 open("/dev/nvidia0", O_RDWR) = 40
2184 stat("/dev/nvidia0", <unfinished ...>
2184 open("/dev/nvidia0", O_RDWR <unfinished ...>
2149 open("/dev/urandom", O_RDONLY) = 39
2189 open("/dev/urandom", O_RDONLY) = 20
2163 open("/dev/urandom", O_RDONLY) = 20
2149 open("/dev/urandom", O_RDONLY <unfinished ...>
2190 open("/dev/urandom", O_RDONLY) = 20
2163 open("/dev/urandom", O_RDONLY) = 20
2149 stat("/mnt/more/wine64mywine/dosdevices/c:/GOG Games/The Witcher 3 Wild Hunt GOTY/bin/config/developer/", 0x213e100) = -1 ENOENT (No such file or directory)
2149 stat("/mnt/more/wine64mywine/dosdevices/c:/GOG Games/The Witcher 3 Wild Hunt GOTY/bin/config/developer", 0x213e190) = -1 ENOENT (No such file or directory)
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 30
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 30
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 30
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 33
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 34
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 35
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 36
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 37
2149 stat("/dev/nvidiactl", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 255), ...}) = 0
2149 open("/dev/nvidiactl", O_RDWR) = 37
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 37
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 38
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 39
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 40
2149 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2149 open("/dev/nvidia0", O_RDWR) = 41
2149 stat("/dev/nvidia0", <unfinished ...>
2149 open("/dev/nvidia0", O_RDWR <unfinished ...>
2192 stat("/dev/nvidia0", {st_mode=S_IFCHR|0666, st_rdev=makedev(195, 0), ...}) = 0
2192 open("/dev/nvidia0", O_RDWR) = 49
2192 stat("/dev/nvidia0", <unfinished ...>
2192 open("/dev/nvidia0", O_RDWR <unfinished ...>
Seens Debian crashed exactly at point where additional NVIDIA thread must be started.
Give __GL_THREADED_OPTIMIZATIONS a try?
With __GL_THREADED_OPTIMIZATIONS it also starts maybe 2 out of 10 times, and there is an additional error that I haven't seen before: The copyright screen appears, but you cannot continue beyond it, keyboard input does nothing, the game seems frozen. Killing the process works. Otherwise the crashes are the same as before.
I will try a fresh Debian testing just to see if this problem will simply go away in the future. It still puzzles me what it could be, but I'd give up if that's a success. I'm happy with 5 out of 10 launches on Proton :)
It looks like multi-threading bug in some component. BTW have you tried install libglvnd?
No, but I just installed it and it didn't make a difference with Witcher 3. I had to move the Debian buster install to tomorrow. I hope everything just works there and this turns into a non-issue, although Valve is still on Debian 9 with SteamOS, not sure if it might hit the same hurdle.
Good news, everyone! On Debian 10 it works fine. 10 out of 10 starts successful.
And it seems I was ignorant about libglvnd: It's not managed by dpkg, but the Nvidia installer installs a copy of it, so I do have it on Debian 9.
I'm happy to give up here. I will leave the Debian 9 partition as it is in case something like this ever comes up again and I could help with debugging, but I'll go on with Debian testing for the moment.
I had this issue and I resolved it very simply. I installed gcc-multilib.
I hope that is of some help to others.
With dotnet472 or dotnet48 I allways get this error after some time (1-30 minutes) :
Unhandled exception: page fault on execute access to 0x230f0198 in 64-bit code
Im trying to figure out what is different about my setup since multiple reports here claim that it works just fine without any crashes.
Im using fsync (not FreeSync !) and disabling that does indeed lead to another behavior (the screen just freezes and shortly before the crash one core is at 100% usage).
I will try a different kernel now maybe thats it.
My System:
Arch Linux
Mesa-git
linux 5.6.2-zen
Proton-GE
Vega 56
3700X
proton 3.7x2 2018-09__GL_THREADED_OPTIMIZATIONSx2 2018-09WINEPREFIXx1 2018-09winevulkan.dllx1 2018-09user32.dllx1 2018-09
When trying to start The Witcher 3, the following error appears in the console:
It can also be one of several other errors, a page fault for example:
Another error can be that a black window appears and is stuck forever, where the first intro screen with copyrigh messages etc. should be.
The game can also crash before this window would normally appear. Running the same game without DXVK works, but performance is slow of course. Out of 10 times starting the game, it may start 1 or 2 times.
Video proof here.
Using Ubuntu 16.04 with the same Nvidia driver and Wine versions it runs reliably with DXVK. Other DX11 titles also crash randomly at start, see comments for details about Seven: The Days Long Gone demo.
Native Vulkan titles (e.g. Mad Max) work, so does DOOM using Vulkan via Proton 3.7.
Software information
System information
Log files