adjusting the Volume in the Operating System causes rendering issues on the second monitor
What do you mean by "Volume"? Audio volume? How is that even related?
Anyway, DXVK doesn't render to your second monitor unless you put a game there. Please file a Mesa bug, this isn't my fault.
Nothing extracted yet.
Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest
masteras well.When running DXVK titles in Fullscreen with a second monitor enabled, adjusting the Volume in the Operating System causes rendering issues on the second monitor that persist until the game is shut down, and sometimes even after.
It is game agnostic, so I'm not sure if it's an issue with DXVK or an issue with one of the components building my Ubuntu install.
Software information
Tested in:
Quake Champions, Low Settings, 1080p.
Warframe, 1080p.
Linux install Information:
Ubuntu 18.04.1 LTS, Kernel 4.15.0-33-generic, Unity 7 DE, Compiz WM.
System information