Part of the Vulkan spec release this week was a rev bump of VK_EXT_vertex_attribute_divisor. Version 3 of the extension now provides a physical device property query that says whether or not the zero behavior is allowed and it now has the full functionality required by D3D. Sorry for all the churn on this but I think we finally have it sorted.
Part of the Vulkan spec release this week was a rev bump of VK_EXT_vertex_attribute_divisor. Version 3 of the extension now provides a physical device property query that says whether or not the zero behavior is allowed and it now has the full functionality required by D3D. Sorry for all the churn on this but I think we finally have it sorted.