protonscr

Star Control: Origins - no particles except the top-left corner

dxvkclosed
doitsujin/dxvk#666 · opened 2018-09-24 by varris1 · updated 2018-09-27 · 4 comments · github
Vvarris1 2018-09-24 github

This makes planetary landing pretty difficult because you can't see if the weather in front of you will destroy your lander or not.

Tested with gverm's GetQueuedCompletionStatusEx stub.
https://www.winehq.org/pipermail/wine-devel/2018-September/132582.html

Screenshot

Software information

Game: Star Control: Origins

System information

  • GPU: NVIDIA GTX 970
  • Driver: 396.54.06
  • Wine version: wine-3.16-149-gb1a3b9e5ce (Staging)
  • DXVK version: a950872

Apitrace file(s)

https://mega.nz/#!DixWxAaS!3IfquELb30LOWE7FFmFugcFm3I8lqYUfV5ZW-twDrV4 (recorded on a different PC with Windows 7. Crashes on my own computer)

Log files

Ddoitsujin maintainer 2018-09-25 github

I found a workaround to make the trace replay - it appears that it destroys an image view that is still used later, so it requires tinkering with DXVK - but i can't see any particles at all. Where are they supposed to appear in the trace?

Ddoitsujin maintainer 2018-09-25 github

Update: DXVK doesn't handle color->depth and depth->color image copies correctly in case the images involved are multisampled. This might be related.

Ddoitsujin maintainer 2018-09-25 github

The dxvk-meta-copy branch contains a WIP fix for this issue.

Ddoitsujin maintainer 2018-09-27 github

Should be fixed as of c5f7f9f3b08d7d0fed1ee0fce3bd766e8002cfee.

Nothing extracted yet.