protonscr

Hunted The Demon's Forge

dxvkclosed invalid
doitsujin/dxvk#668 · opened 2018-09-25 by liberodark · updated 2018-10-04 · 5 comments · github
1 matching comments, n / p to jump
Lliberodark 2018-09-25 github

The Game Run and work great but 5min after launch have crash with this screen.
And have possibility to swith again to the game is not closed is just a new window but send you.
If you have idea to fix that.

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced. In order to create a trace, run wine apitrace.exe trace -a dxgi YOURGAME.exe. DO NOT use DXVK together with apitrace!

Software information

Hunted The Demon's Forge, All in max.

System information

  • GPU: GTX 1060 6 GB
  • Driver: Nvidia
  • Wine version: Proton 3.7-6 Beta
  • DXVK version:

Apitrace file(s)

  • Put a link here

Log files

  • d3d11.log:
  • dxgi.log:
Ddoitsujin maintainer 2018-09-25 github

Please at least attach log files. As it stands, this bug report has no info that I can work with.

GGuy1524 2018-09-25 github

From the screenshots you've attached, it doesn't look like a DXVK issue. You may have more success filing a wine bug report with more info / logs.

Jjrugia 2018-10-02 github

When it comes to 32bit games, please make sure to check the Virtual Memory usage before reporting it as a possible DXVK issue. 32bit games have a 4GB limit and will crash if the amount is reached, unfortunately it fills up a lot quicker in Wine, DXVK or not.

VVthyarilops 2018-10-04 github

This should be marked as invalid, Hunted: The Demon's Forge is a DirectX 9 game so DXVK doesn't do anything here, in Steam try setting PROTON_NO_ESYNC and PROTON_NO_D3D11

Ddoitsujin maintainer 2018-10-04 github

@Vthyarilops You're right, thanks for pointing that out.

Proton versions

Launch options