@Alexmitter Try enabling force composition pipeline & force full composition pipeline in nvidia-settings.
@setsunati sorry for the late update, actually i found out my issue.
The nvidia settings require me to press on every monitor, select composition pipeline and press apply. To activate it for every monitor and then press apply does not work.
@doitsujin sorry for bothering you with this issue, but since it only appeared on vulkan games for me i thought this is the correct address. sorry.
@Alexmitter
The nvidia settings require me to press on every monitor, select composition pipeline and press apply.
$ cat /etc/X11/xorg.conf.d/70-device.conf | grep -i pipeline
# for >= 375.10 and ForceFullCompositionPipeline
Option "ForceCompositionPipeline" "true"
# fix CompositionPipeline GPU usage for >= 390.25
Option "UseNvKmsCompositionPipeline" "false"
# Option "ForceFullCompositionPipeline" "true"
proton 3.7x1 2018-09
With some games running on DXVK, there is a breaking line in the drawn image, like the top part gets send to the display one frame behind. The line is stable and does not move a lot like a tearing line normally does. In terms of some minutes, it moves slightly up or down. Framerate is quite stable around 60fps.
Video: https://youtu.be/RtnVlt6pglc
Software information
GTA5, Direct X 10 and 11. Vsync on or off. From lowest to highest settings.
Skyrim, also settings doesn't change the behavior.
System information