https://www.reddit.com/r/QuakeChampions/comments/9dveag/cant_play_in_linux_since_the_last_update/
saved the day for me. (btw, there's a typo in solution for Ubuntu, doubled '/x86_64-linux-gnu')
Why report this on dxvk?! Did you even read the issue template?
Becausse a GRAPHICS library is totally responsible for your NETWORK issue.... !$&%
People, please, even if you have no idea what the problem is, at least have the decency to read the goddamn issue template.
My bad, i had the Proton thread open on another tab!
There's already a report for this game on the Proton bug tracker: https://github.com/ValveSoftware/Proton/issues/225
There's already a report for this game on the Proton bug tracker: ValveSoftware/Proton#225
It's an issue that affects multiple games (After sipping coffee and reading, again sorry for writing in the wrong place!) Proton is packaging a depreciated version of TLS with wine, which updated distros no longer have. A symlink to the new version using the path of version 26 fixes it, but this ignores the core issue that they really need to fix moving forward.
Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest
masteras well.Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced. In order to create a trace, run
wine apitrace.exe trace -a dxgi YOURGAME.exe. DO NOT use DXVK together with apitrace!Software information
Name of the game, settings used etc.
System information
Apitrace file(s)
Log files
QC Still fails to connect with Error Code 103