protonscr

call of juarez (DX10)

dxvkclosed appid 3020invalid
doitsujin/dxvk#734 · opened 2018-10-25 by matou68 · updated 2019-02-28 · 3 comments · github · game page · search this game
Mmatou68 2018-10-25 github

Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master as well.

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced. In order to create a trace, run wine apitrace.exe trace -a dxgi YOURGAME.exe. DO NOT use DXVK together with apitrace!

Software information

call of juarez (DX10) (3020) start game in DX10 mode , start DX10 benchmark

System information

  • GPU:nvidia GTX 750 ti
  • Driver:396.54.09
  • Wine version: Proton 3.16-3 beta
  • DXVK version: 0.90

Apitrace file(s)

https://my.pcloud.com/publink/show?code=kZdT697Z1rJt3nwu2678fzNq4AxQn48kdo6k

Log files

  • d3d11.log:
  • dxgi.log:
KK0bin maintainer 2018-10-25 github

So... whats the problem?

Ddoitsujin maintainer 2018-10-25 github

Looking at the log file hidden behind the link, the game needs native d3dcompiler DLLs. Doesn't look like a DXVK bug.

Also, your trace files are empty.

LLeopard1907 2018-10-25 github

Calm down babe. You need d3dcompiler_43

Proton versions