protonscr

Civilization V hangs when set to 1920x1080

dxvkclosed intel anv
doitsujin/dxvk#812 · opened 2018-12-16 by Hello71 · updated 2018-12-16 · 2 comments · github
HHello71 2018-12-16 github

steps to reproduce:

  1. run CivilizationV_DX11.exe
  2. set resolution to 1920x1080

expected results:
the resolution changes, and can click "OK" to continue.

actual results:
the resolution changes, and the screen repaints, but then immediately freezes. the timer is displayed but does not tick down, clicking anything has no visible effect, and the original resolution is not restored after 30 seconds.

also, starting Civ V again just hangs at the loading screen.

I have tried with and without virtual desktop; without virtual desktop, it always goes immediately to 1920x1080 and hangs at the loading screen.

Software information

Civilization V
sway 1.0-beta.2+

System information

  • GPU: Intel Corporation HD Graphics 515 (rev 07)
  • Driver: ANV (Mesa 18.3.1)
  • Wine version: 4.0-rc1 staging
  • DXVK version: 0.94
  • Actual resolution: 1920x1080

Apitrace file(s)

  • Doesn't seem helpful, can provide on request

Log files

Ddoitsujin maintainer 2018-12-16 github

I don't have the game, I need an apitrace.

HHello71 2018-12-16 github

Sorry, it loads fine, just extremely slowly (is terrible on Windows too, but worse on Linux). Also, apparently DX9 hangs when changing resolution too; it hangs before changing, but I assume probably it is either not DXVK's fault or not worth fixing.

Nothing extracted yet.