protonscr

Kingdom Come Deliverance, smoke flickering

dxvkclosed not our bug
doitsujin/dxvk#882 · opened 2019-01-22 by qarmin · updated 2020-04-28 · 7 comments · github
1 matching comments, n / p to jump
Qqarmin 2019-01-22 github

Software information

Kingdom Come Deliverance GOG - 1920x1080 Full Screen and Borderless, Quality Low and Ultra

System information

  • GPU: GTX 970
  • Driver: 415.27
  • Wine version: 4.0 rc6 staging
  • DXVK version: 0.95 b1540a1 (I created logs with version cfc3f68)

Apitrace file(s)

I will try to do this later if will be needed

Log files

Save File

save060.zip (/home/rafal/.wine/drive_c/users/rafal/Saved Games/kingdomcome)

Video with flickering

https://streamable.com/cwni7

Sometimes when I move fast on a horse with a torch, I can see that sometimes the fire is outside of it. It is possible that this is a problem with the game or with my vsync settings but unfortunately I do not have a computer with a windows to check it. - https://streamable.com/dzg5f

Ddoitsujin maintainer 2019-01-22 github

Both these issues look like potential game bugs, are you sure that the smoke thing doesn't happen on Windows?

Qqarmin 2019-01-23 github

I don't know, I haven't any windows machine to check this.

SSveSop 2019-01-23 github

Might be a driver issue? Does Kingdom Come Deliverance use a similar engine to Witcher3? (Cryengine vs REDengine). Flickering shadows/smoke is not unheard of even in the windows world i guess.. (Have had some weird shadows in Witcher3 at certain angles, that i kinda have deemed to be driver issues).

Dont have the KCD game tho, so cant really test this, but you COULD give the nvidia beta vulkan driver a test to see if there is any difference? https://developer.nvidia.com/vulkan-driver 415.22.05.

Ddoitsujin maintainer 2019-01-23 github

This doesn't look like a driver/dxvk bug tbh, just a limitation of the game's particle lighting system.

I do have the game, but can't test it on Windows at the moment.

Jjarrard 2019-01-26 github

Do you have improved prefix mod installed? that has a enhanced volumetric fog setting that causes flickering when looking into fire based light stuff.

But I do agree the game may just be bugged because the prefix mod use to work just fine until warhorse broke something and seemingly haven't bothered to fix whatever that was...

Qqarmin 2020-03-13 github

I tried to reproduce bug, but with DXVK 1.5.5 I'm unable to run game because it crash and shows this error

wine: Call from 0x7b02cde6 to unimplemented function amd_ags_x64.dll.agsGetCrossfireGPUCount, aborting

I can run game with vanilla Wine

Ddoitsujin maintainer 2020-03-14 github

@qarmin that problem has nothing to do with DXVK. Please make sure that you don't have a DLL override for amd_ags_x64 in your wine configuration.

DLLs