It is not possible to implement this in any useful way without support for external memory, and Wine does not support that (it would be a huge task as well). So, basically it's not going to happen.
What do you need it for anyway?
Ah, damn shame. Injection clients like FiveM for GTA V uses it, among others.
Considering BattleEye and similar AC also use ReadProcessMemory and WriteProcessMemory, neither will be supported. I believe it will be up to the AC developers themselves to add Linux support, paving the way for game developers to support Linux out of the box.
After all, an anticheat that operates through a D3D wrapper can never be assumed to work as intended, anyway...
Seems like there's significant progress on @Guy1524 's shared-resource branch
https://github.com/Guy1524/wine/commits/shared-resources
I'm sure this isn't completed yet, but maybe it's time to reopen this again.
@Kreyren please refrain from pinging people who aren't directly involved in this project for no good reason. Last warning.
@Anti-Ultimate
I'm sure this isn't completed yet, but maybe it's time to reopen this again.
there's no good reason to reopen this issue either. If the wine patches land - which isn't even certain at this point - then yes, it'll probably be implemented, but a thread that opens with "when will this be done" doesn't help doing that in any way whatsoever. Especially since we already know that FiveM, one of the few actual use cases, will not work with the implementation.
We know what needs to and has to be done to an extent -- I've even done an impl in my dxvk branch that works on Windows.
Currently the issues are:
Stuff will happen when it happens, putting 15 random links in your comment and pinging people from LunarG isn't going to help or change things.
These are vulkan developers so I believe that they are directly related to DXVK
No, they are not. Or is Linus Torvalds is directly related to DXVK as well now because it targets Linux?
Maybe just leave the development and project management to me and contributors.
Nothing extracted yet.
Any timeline on shared resources? :)