For those who didn't follow the discussion on Discord:
The game relies on accurate division-by-zero behaviour where the result is the first source operand, rather than infinity. Even Windows drivers don't do this correctly by default, so DXVK now has an option to toggle between the "default" and "accurate" behaviour.
For those who didn't follow the discussion on Discord
@doitsujin Sorry for off top, could you point me to this Discord server?
@werman
https://discord.gg/mjWm8DK
Nothing extracted yet.
Software information
Final Fantasy XIV - Medium preset
System information
It happened on Nvidia as well but for obvious reasons I couldn't send you a renderdoc capture.
Apitrace file(s)
Game crashes with apitrace, but I managed to get a renderdoc (1.2) capture:
https://mega.nz/#!ju42CCjT!zRpVTTbTOF-QLafIptQGKUIBMKg5VVxki8CYi7opBYM
Log files
d3d11.log:
ffxiv_dx11_d3d11.log
dxgi.log:
ffxiv_dx11_dxgi.log