protonscr

FFXIV - Floating black squares in cutscenes

dxvkclosed
doitsujin/dxvk#904 · opened 2019-02-05 by varris1 · updated 2019-02-06 · 3 comments · github
Vvarris1 2019-02-05 github

Software information

Final Fantasy XIV - Medium preset

System information

  • GPU: AMD RX 590
  • Driver: Mesa 18.3.2 & LLVM 7.0.1.
    It happened on Nvidia as well but for obvious reasons I couldn't send you a renderdoc capture.
  • Wine version: wine-4.0-191-gca29ac4650 ( Staging Esync Nine ) :frog:
  • DXVK version: 0.96-10-ge5a06d3f

Apitrace file(s)

Game crashes with apitrace, but I managed to get a renderdoc (1.2) capture:
https://mega.nz/#!ju42CCjT!zRpVTTbTOF-QLafIptQGKUIBMKg5VVxki8CYi7opBYM

Log files

Ddoitsujin maintainer 2019-02-05 github

For those who didn't follow the discussion on Discord:

The game relies on accurate division-by-zero behaviour where the result is the first source operand, rather than infinity. Even Windows drivers don't do this correctly by default, so DXVK now has an option to toggle between the "default" and "accurate" behaviour.

Wwerman 2019-02-05 github

For those who didn't follow the discussion on Discord

@doitsujin Sorry for off top, could you point me to this Discord server?

Vvarris1 2019-02-06 github

Nothing extracted yet.