Every single game can't initialize D3D11 device
Logs doesn't say anything, something broken in commits around presenter, or in setup_dxvk64.sh
Sounds like a setup issue on your end. Please keep in mind that the AUR package is unofficial, I cannot provide support for that.
Hmm... OKay, looks like AUR winelib buiding bug. So if everything OK - i'll close it.
Nothing extracted yet.
Software information
Every single game can't initialize D3D11 device
System information
Logs doesn't say anything, something broken in commits around presenter, or in setup_dxvk64.sh