Not an issue as such, would like to say a big thank you to the author(s) of DXVK for finally allowing me to play ESO again. With DXVK built as of 20/02/2018 with Wine staging 2.21 (64bit) I can run ESO at playable frame rates, with no texture corruption on ground or player models.
Previous versions of DXVK had either messed up player/npc models or totally invisible models. Newer versions of Wine cause the old green ground texture bugs that ESO on nvidia/wine has suffered for ages.
The combo listed above makes it work...so...thanks for all the work :)
Not an issue as such, would like to say a big thank you to the author(s) of DXVK for finally allowing me to play ESO again. With DXVK built as of 20/02/2018 with Wine staging 2.21 (64bit) I can run ESO at playable frame rates, with no texture corruption on ground or player models.
Previous versions of DXVK had either messed up player/npc models or totally invisible models. Newer versions of Wine cause the old green ground texture bugs that ESO on nvidia/wine has suffered for ages.
The combo listed above makes it work...so...thanks for all the work :)