protonscr
7 results, 15 hits for PROTON_FORCE_LARGE_ADDRESS_AWARE=1+

Borderlands 2 appid 49520 2 threads, 1 open 2 matching

Borderlands 2 protonopenGame compatibility - UnofficialRegression.NET

#2791 路 37 comments 路 updated 2026-06-25 路 2 matching
comment by nijiwar 路 2020-02-22 路 viewgithub
About the memory problem with HD textures put in launch options : PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% -nomoviestartup
comment by GenocideStomper 路 2021-11-08 路 viewgithub
... combinations of the following launch options: - PROTON_USE_D9VK=1 - PROTON_FORCE_LARGE_ADDRESS_AWARE=1 - -nolauncher - -nomoviestartup It used to work, then I ...

Command and Conquer 4: Tiberian Twilight appid 47700 1 threads, 1 open 4 matching

Command and Conquer 4: Tiberian Twilight protonopenGame compatibility - Unofficial.NET

#2039 路 14 comments 路 updated 2023-11-18 路 4 matching
comment by TRPB 路 2020-12-31 路 viewgithub
Not that I've worked out. ``` PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% ``` Should affect all child processes launched so I don ...
comment by TRPB 路 2022-04-30 路 viewgithub
... with `023c:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.` that's with and without `PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %` set.

Hades appid 1145360 2 threads, 1 open 3 matching

Hades protonopenGame compatibility - UnofficialoverlayMesa drivers.NET

#3312 路 63 comments 路 updated 2024-05-19 路 3 matching
comment by kust2708 路 2019-12-11 路 viewgithub
... You can solve this problem using these options : PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_NO_ESYNC=1 %command% However, there are some random ...
comment by Cxpher 路 2019-12-17 路 viewgithub
... Worked for a while with PROTON_FORCE_LARGE_ADDRESS_AWARE=1 Had a few game crashes but now consistently crashes when launching ...

Sonic and All Stars Racing Transformed appid 212480 2 threads, 1 open 2 matching

Sonic & All-Stars Racing Transformed Collection protonopenGame compatibility - Unofficial.NETDXVK/D3D9 馃惛

#426 路 23 comments 路 updated 2022-11-08 路 2 matching
comment by kisak-valvemaintainer 路 2019-12-23 路 viewgithub
... You may get lucky with `PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_D9VK=1 %command%` in the game's launch options.
comment by vinifmor 路 2020-02-08 路 viewgithub
... I deleted the old prefix before testing and set the env var PROTON_FORCE_LARGE_ADDRESS_AWARE=1

DMC Devil May Cry appid 220440 2 threads, 1 open 2 matching

DMC Devil May Cry protonopenGame compatibility - UnofficialXAudio2.NET

#820 路 15 comments 路 updated 2021-11-11 路 2 matching
comment by CSahajdacny 路 2020-02-21 路 viewgithub
... https://github.com/ValveSoftware/Proton/files/4236104/steam-220440.log) Have you tried `PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_NO_ESYNC=1 %command%`
comment by soredake 路 2020-02-21 路 viewgithub
... Proton/files/4236104/steam-220440.log) > > Have you tried `PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_NO_ESYNC=1 %command%` Tried, does not help.

Arma 3 appid 107410 5 threads, 1 open 1 matching

Arma 3 protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#2364 路 194 comments 路 updated 2026-08-16 路 1 matching
comment by TriMoon 路 2020-01-07 路 viewgithub
... I'm currently using this as launch options: ``` PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_D9VK=1 PROTON_NO_ESYNC=1 %command% -noLauncher -noSplash -world ...

Final Fantasy X/X-2 HD Remaster appid 359870 2 threads, 1 open 1 matching

Final Fantasy X/X-2 HD Remaster protonopenGame compatibility - Unofficial.NET

#555 路 79 comments 路 updated 2026-04-12 路 1 matching
comment by nrdxp 路 2018-12-27 路 viewgithub
... allfonts, switch back to windows 7 and add 'PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command%' to the launch options the game will ...